pidgin/plugins/crazychat/camdata.c

Tue, 07 May 2013 05:04:46 -0400

author
Elliott Sales de Andrade <qulogic@pidgin.im>
date
Tue, 07 May 2013 05:04:46 -0400
changeset 33923
0fcc5635daba
parent 31294
73607ab89c6f
permissions
-rw-r--r--

Rewrite debug window filter in JS.

Note, this does cause a couple regressions, but they are probably not
that big a deal. First, the JS regular expression syntax is slightly
different. Second, the JS regex API lacks a way to reliably determine
the location of matched groups, so we can't highlight just the groups
and must highlight the entire expression.

I suspect that none of our users ever had to use any fancy regex in the
debug window, and that most of our developers didn't even know it could
be done. So I doubt these regressions will cause much pain.

/*
 *  camdata.c
 *  basecame
 *
 *  Created by CS194 on Mon Apr 26 2004.
 *  Copyright (c) 2004 __MyCompanyName__. All rights reserved.
 *
 */

#include "camdata.h"
//#include "AppBlit_Component.h"
#include "QTUtilities.h"
#include "Utilities.h"


#define	BailNULL(n)  if (!n) goto bail;
#define	BailError(n) if (n) goto bail;
#define	BailNil(n) if (!n) goto bail;
#define BailErr(x) {if (x != noErr) goto bail;}
#define bitdepth 32

mungDataPtr myMungData = NULL;
long		mWorlds[20];
UInt32		mRedCount[256], mGreenCound[256], mBlueCount[256];

static void DecompressSequencePreflight(GWorldPtr srcGWorld,
                                        ImageSequence *imageSeq,
                                        GWorldPtr destGWorld,
                                        Rect *srcRect);
//static void DrawRGBHistogram(mungDataRecord *theMungData);
//static void CreateEffectDescription(mungDataRecord *theMungData);
//static void CreateEffectDecompSequence(mungDataRecord *theMungData);
//static void AddGWorldDataSourceToEffectDecompSeq(mungDataRecord *theMungData);
//static void MakeEffectTimeBaseForEffect(mungDataRecord *theMungData);
//static void DrawUsingEffect(mungDataRecord *theMungData);


OSErr InitializeMungData(Rect bounds)
{
	OSErr err = noErr;

	if(myMungData)
    {
        DisposeMungData();
	}

	myMungData = (mungDataPtr)NewPtrClear(sizeof(mungDataRecord));
	if (myMungData == nil)
    {
        err = MemError();
        goto bail;
    }

	myMungData->effect = 0; // always


	BailErr(QTNewGWorld(&(myMungData->gw),bitdepth,&bounds,0,0,0));
	LockPixels(GetGWorldPixMap(myMungData->gw));

    SetMungDataColorDefaults();



	myMungData->selectedIndex = 0;
	myMungData->overlay = NULL;

	SetCurrentClamp(-1);



	myMungData->bounds = bounds;

	SetRect(&bounds, 0, 0, 256*2+4, 128*3 + 20);
	BailErr(QTNewGWorld(&(myMungData->histoWorld),bitdepth,&bounds,0,0,0));
	LockPixels(GetGWorldPixMap(myMungData->histoWorld));

bail:
	return err;
}

OSErr DisposeMungData(void)
{  // check this out
    OSErr err = noErr;

    if(myMungData)
    {
        //if(myMungData->drawSeq)
        //{
        //    CDSequenceEnd(myMungData->drawSeq);
        //}

        if(myMungData->gw)
        {
            DisposeGWorld(myMungData->gw);
            myMungData->gw = nil;
        }

        if(myMungData->overlay)
        {
            DisposeGWorld(myMungData->overlay);
            myMungData->overlay = nil;
        }

        if(myMungData->histoWorld)
        {
            DisposeGWorld(myMungData->histoWorld);
            myMungData->histoWorld = nil;
        }

        if (myMungData->effectTimeBase)
        {
            DisposeTimeBase(myMungData->effectTimeBase);
        }
        if (myMungData->effectParams)
        {
            QTDisposeAtomContainer(myMungData->effectParams);
        }
        if (myMungData->effectDesc)
        {
            DisposeHandle((Handle)myMungData->effectDesc);
        }

        DisposePtr((Ptr)myMungData);
        myMungData = nil;
    }
    return err;
}

static void DecompressSequencePreflight(GWorldPtr srcGWorld,
                                        ImageSequence *imageSeq,
                                        GWorldPtr destGWorld,
                                        Rect *srcRect)
// might not need this one

{
    ImageDescriptionHandle imageDesc = nil;

    BailErr(MakeImageDescriptionForPixMap (GetGWorldPixMap(srcGWorld), &imageDesc));

    // use our built-in decompressor to draw
   // (**imageDesc).cType = kCustomDecompressorType;

// *********** MIGHT BE MAKING A BIG MISTAKE ******************
    // pass a compressed sample so a codec can perform preflighting before the first DecompressSequenceFrameWhen call

    BailErr(DecompressSequenceBegin(imageSeq,
                                    imageDesc,
                                    destGWorld,
                                    0,
                                    srcRect,
                                    nil,
                                    srcCopy,
                                    nil,
                                    0,
                                    codecNormalQuality,
                                    bestSpeedCodec));

bail:
    if (imageDesc)
    {
        DisposeHandle((Handle)imageDesc);
    }
}

ImageSequence GetMungDataDrawSeq()
{
	return myMungData->drawSeq;
}

void SetMungDataColorDefaults()
{
	if(myMungData)
    {
        myMungData->redMin = 2;
        myMungData->redMax = 254;
        myMungData->greenMin = 2;
        myMungData->greenMax = 254;
        myMungData->blueMin = 2;
        myMungData->blueMax = 254;
    }
}

void GetMungDataBoundsRect(Rect *boundsRect)
// might not need this one
{
	MacSetRect (boundsRect,
			myMungData->bounds.left,
			myMungData->bounds.top,
			myMungData->bounds.right,
			myMungData->bounds.bottom
	);
}

void SetCurrentClamp(short index)     // :crazy:20040426
{
    myMungData->selectedIndex = index;
}

GWorldPtr GetMungDataOffscreen()
{
    return (myMungData->gw);
}

void SetMungDataDrawSeq(ImageSequence theDrawSeq)
{
	myMungData->drawSeq = theDrawSeq;
}


CGrafPtr GetMungDataWindowPort()
{
	return GetWindowPort(myMungData->window);
}

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