Sat, 27 Sep 2003 19:17:21 +0000
[gaim-migrate @ 7538]
This is Mr. Holland's Opus. And by Mr. Holland I mean Robot101. He
rewrote the coreish IM image support so that the binary data gets
ripped out in the prpl and put in an imgstore instead of just being
passed in the same huge as char string as the actual message. This
is good because it's prpl agnostic, or something. It also means
we don't have a silly length of "-1" with pretty much every send or
receive IM function.
It should be crash free, bug free, and memleak free, but additional
testing is always a good thing.
If you like good stuff then you'll love this patch. But don't take
my word for it--ba dun dunt!
#include "module.h" MODULE = Gaim::ConvWindow PACKAGE = Gaim::ConvWindow PREFIX = gaim_window_ PROTOTYPES: ENABLE Gaim::ConvWindow gaim_window_new() void DESTROY(win) Gaim::ConvWindow win CODE: gaim_window_destroy(win); void gaim_window_show(win) Gaim::ConvWindow win void gaim_window_hide(win) Gaim::ConvWindow win void gaim_window_raise(win) Gaim::ConvWindow win void gaim_window_flash(win) Gaim::ConvWindow win int gaim_window_add_conversation(win, conv) Gaim::ConvWindow win Gaim::Conversation conv Gaim::Conversation gaim_window_remove_conversation(win, index) Gaim::ConvWindow win unsigned int index void gaim_window_move_conversation(win, index, new_index) Gaim::ConvWindow win unsigned int index unsigned int new_index Gaim::Conversation gaim_window_get_conversation_at(win, index) Gaim::ConvWindow win unsigned int index size_t gaim_window_get_conversation_count(win) Gaim::ConvWindow win void gaim_window_switch_conversation(win, index) Gaim::ConvWindow win unsigned int index Gaim::Conversation gaim_window_get_active_conversation(win) Gaim::ConvWindow win void conversations(win) Gaim::ConvWindow win PREINIT: GList *l; CODE: for (l = gaim_window_get_conversations(win); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Conversation"))); } MODULE = Gaim::ConvWindow PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE void conv_windows() PREINIT: GList *l; CODE: for (l = gaim_get_windows(); l != NULL; l = l->next) XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ConvWindow")));