Wed, 22 Feb 2006 02:54:20 +0000
[gaim-migrate @ 15686]
SF Patch #1424846 from Matthew Luckie
with changes by me
This builds using a shared library version of libgadu. Wingaim still uses the in-tree copy of libgadu. I hope to get our win32 changes to libgadu merged upstream soon, so we can use the upstream codebase there too.
For libgadu build instructions, see:
http://gaim.sourceforge.net/faq2.php#libgadu
committer: Richard Laager <rlaager@pidgin.im>
EXTRA_DIST = Makefile.mingw pkgdir = $(libdir)/gaim GGSOURCES = \ utils.h \ utils.c \ confer.h \ confer.c \ search.h \ search.c \ buddylist.h \ buddylist.c \ gg.h \ gg.c AM_CFLAGS = $(st) libgg_la_LDFLAGS = -module -avoid-version $(GLIB_LIBS) if STATIC_GG st = -DGAIM_STATIC_PRPL $(GADU_CFLAGS) noinst_LIBRARIES = libgg.a pkg_LTLIBRARIES = libgg_a_SOURCES = $(GGSOURCES) libgg_a_CFLAGS = $(AM_CFLAGS) libgg_a_LIBADD = $(GADU_LIBS) else st = $(GADU_CFLAGS) pkg_LTLIBRARIES = libgg.la noinst_LIBRARIES = libgg_la_SOURCES = $(GGSOURCES) libgg_la_LIBADD = $(GADU_LIBS) endif AM_CPPFLAGS = \ -I$(top_srcdir)/src \ $(GLIB_CFLAGS) \ $(DEBUG_CFLAGS)