src/gaim-socket.h

Mon, 10 Oct 2005 17:59:48 +0000

author
Stu Tomlinson <nosnilmot@pidgin.im>
date
Mon, 10 Oct 2005 17:59:48 +0000
changeset 11638
1821b40269a3
parent 9713
bb37562302a1
permissions
-rw-r--r--

[gaim-migrate @ 13914]
Some bits'n'pieces:

A bunch of memory leak fixes

Fix newly created accounts to connect in the currently active global
status

Fix the modify account dialog to only show relevant user options etc.

Update sametime to use some more of the new status stuff, it still
needs more love though.

Some s/online/available/ for consistency across prpls

Fix a racyness in disconnecting connections that want to die (fixes
the Yahoo crash when signing on somewhere else)

Sorry if I caused any conflicts!

/*
 * gaim-remote
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _GAIM_GAIM_SOCKET_H_
#define _GAIM_GAIM_SOCKET_H_

struct gaim_cui_packet {
	guchar type;
	guchar subtype;
	guint32 length;
	char *data;
};


void cui_send_packet (int fd, struct gaim_cui_packet *p);
gint gaim_connect_to_session(gint session);
gboolean gaim_session_exists(int sess);

struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype);
void cui_packet_free(struct gaim_cui_packet *p);
void cui_packet_append_string(struct gaim_cui_packet *p, char *str);
void cui_packet_append_char(struct gaim_cui_packet *p, char c);
void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len);


#endif /* _GAIM_GAIM_SOCKET_H_ */

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