doc/gtkconv-signals.dox

Fri, 23 Dec 2005 06:48:27 +0000

author
Richard Laager <rlaager@pidgin.im>
date
Fri, 23 Dec 2005 06:48:27 +0000
changeset 12640
1fb40d5d76e7
parent 12639
7df970d037c3
child 12737
e1300804318e
permissions
-rw-r--r--

[gaim-migrate @ 14976]
Yahoo profiles use links of this form:
<a href="http://gaim.sf.net">gaim.sf.net</a>

The Yahoo prpl strips HTML, manipulates the text, then passes it to the core, which passes to the UI, which calls another UI function which calls ...linkify. This leads to these URLs looking quite odd.

The fix is to have the HTML stripping function deal properly with URLs of the above format. With HTTP being the most common type of URL these days, that's probably a good plan anyway.

/** @page gtkconv-signals GtkConv Signals

 @signals
  @signal conversation-dragging
  @signal displaying-im-msg
  @signal displayed-im-msg
  @signal displaying-chat-msg
  @signal displayed-chat-msg
  @signal conversation-switched
 @endsignals

 <hr>

 @signaldef conversation-dragging
  @signalproto
void (*conversation_dragging)(GaimGtkWindow *source, GaimGtkWindow *destination);
  @endsignalproto
  @signaldesc
   Emitted when a conversation is being drag and dropped between windows.
  @param source The window where the conversation is.
  @param destination The window where the conversation will be moved to.
 @endsignaldef

 @signaldef displaying-im-msg
  @signalproto
gboolean (*displaying_im_msg)(GaimAccount *account, GaimConversation *conv,
                              char **message, GaimMessageFlags flags);
  @endsignalproto
  @signaldesc
   Emitted just before a message is displayed in an IM conversation.
   @a message is a pointer to a string, so the plugin can replace the
   message that will be displayed. This can also be used to cancel displaying
   a message by returning @c TRUE.
  @note
   Make sure to free @a *message before you replace it!
  @param account The account the message is being displayed on.
  @param conv    The conversation the message is being displayed on.
  @param message A pointer to the message that will be displayed.
  @param flags   The message flags.
  @return @c TRUE if the message should be canceled, or @c FALSE otherwise.
 @endsignaldef

 @signaldef displayed-im-msg
  @signalproto
void (*displayed_im_msg)(GaimAccount *account, GaimConversation *conv,
                         const char *message, GaimMessageFlags flags);
  @endsignalproto
  @signaldesc
   Emitted after a message is displayed in an IM conversation.
  @param account The account the message was displayed on.
  @param conv    The conversation the message was displayed on.
  @param message The message that was displayed.
  @param flags   The message flags.
 @endsignaldef

 @signaldef displaying-chat-msg
  @signalproto
gboolean (*displaying_chat_msg)(GaimAccount *account, GaimConversation *conv,
                                char **message, GaimMessageFlags flags);
  @endsignalproto
  @signaldesc
   Emitted just before a message is displayed in a chat.
   @a message is a pointer to a string, so the plugin can replace the
   message that will be displayed. This can also be used to cancel displaying
   a message by returning @c TRUE.
  @note
   Make sure to free @a *message before you replace it!
  @param account The account the message is being displayed on.
  @param conv    The conversation the message is being displayed on.
  @param message A pointer to the message that will be displayed.
  @param flags   The message flags.
  @return @c TRUE if the message should be canceled, or @c FALSE otherwise.
 @endsignaldef

 @signaldef displayed-chat-msg
  @signalproto
void (*displayed_chat_msg)(GaimAccount *account, GaimConversation *conv,
                           const char *message, GaimMessageFlags flags);
  @endsignalproto
  @signaldesc
   Emitted after a message is displayed in a chat conversation.
  @param account The account the message was displayed on.
  @param conv    The conversation the message was displayed on.
  @param message The message that was displayed.
  @param flags   The message flags.
 @endsignaldef

 @signaldef conversation-switched
  @signalproto
void (*conversation_switched)(GaimConversation *conv);
  @endsignalproto
  @signaldesc
   Emitted when a window switched from one conversation to another.
  @param new_conv The now active conversation.
 @endsignaldef

*/
// vim: syntax=c tw=75 et

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