doc/plugin-ids.dox

Wed, 04 Jan 2006 04:14:02 +0000

author
Sadrul Habib Chowdhury <sadrul@pidgin.im>
date
Wed, 04 Jan 2006 04:14:02 +0000
changeset 12712
21ea46d3dee9
parent 7335
6e5ba33ea062
child 13925
cf8ee500a599
permissions
-rw-r--r--

[gaim-migrate @ 15056]
SF Patch #1395207 from Sadrul

"Gaim currently doesn't allow to have
formatted/multiline string as a preference for
core-plugins. It'd be great if core plugins could have
formatted strings for preference (ie. have
imhtml+toolbar for the preference in the
Plugin-preference dialog) without actually having to
worry about gtk-codes."

committer: Richard Laager <rlaager@pidgin.im>

/** @page plugin-ids Plugin IDs

 @section Introduction
  Every plugin contains a unique identifier to prevent duplicate plugin
  loading and conflicts. This, which will be called a plugin ID from here
  on, must follow a specific format. This format categorizes a plugin and
  makes duplicate IDs unlikely.


 @section Format
  The basic format of a plugin ID is as follows:

  <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt>

  The @em type indicator specifies the type of plugin. This must be one
  of the following:

    - core      - Core plugin, capable of being loaded in any program using
                  libgaim. It must not use any UI-specific code.
    - prpl      - Protocol plugin, providing additional protocols to
                  connect to.
    - lopl      - Loader plugin, which loads scripts as plugins (like Perl
                  or TCL).
    - gtk       - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any
                  window toolkit code (such as X11 or Win32).
    - gtk-x11   - GTK+ 2.x plugin using X11 code.
    - gtk-win32 - GTK+ 2.x plugin using Win32 code.
    - qpe       - Gaim for Qtopia plugin.

  The @em username must be a unique identifier for that person. It
  @em should be your Gaim website user ID
  (registered <a href="http://gaim.sourceforge.net/register.php">here</a>).
  If for some reason you cannot register there (it shouldn't be a
  problem!), you can use your SourceForge ID. Do @em not leave this field
  blank.

  The @em pluginname is the name of your plugin. It can be whatever you like,
  though it's common to keep it all lowercase. Do not use spaces! If you
  want a space, use a '-'. Please do not put a version indicator in the ID.
  The GaimPlugin structure already has a field for this.


 @section plugin-db Plugin Database
  Although it doesn't exist yet, in time there will be a plugin database
  on the Gaim website, where users can download and install new plugins.
  Plugins will be accessed by your plugin ID, which is one reason why it
  must be unique. 

 */

// vim: syntax=c tw=75 et

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