Fri, 14 Apr 2000 06:02:26 +0000
[gaim-migrate @ 122]
Fixed the bug where if there is more than one word either being removed or
inserted, remaining checks hold. E.g. if there is a rule that 'm' gets
replaced with 'your roommate' (this is actually is one of my rules), and another
rule is 'u' -> 'you', typing "m u" used to be "your roommate u", but is now
"your roommate you" (don't ask, it's a stupid example, but it has implications).
#define GAIM_PLUGINS #include "gaim.h" #include <gtk/gtk.h> static int recon; char *name() { return "Auto Reconnect"; } char *description() { return "When AOL kicks you off, this auto-reconnects you."; } extern void dologin(GtkWidget *, GtkWidget *); void do_signon() { dologin(NULL, NULL); if (query_state() != STATE_OFFLINE) { gtk_timeout_remove(recon); return; } } void reconnect(void *m) { recon = gtk_timeout_add(2000, (GtkFunction)do_signon, NULL); } void gaim_plugin_init(void *handle) { gaim_signal_connect(handle, event_signoff, reconnect, NULL); }