Sun, 09 Nov 2008 20:55:10 +0000
Added menu items to buddy list context menu to start voice and video sessions
After discussing the matter with Maiku, we decided to have two choises.
"Audio call" which will show up if audio sessions is possible with a buddy and
the other item is either "Audio/Video" or "Video" depending on if the buddy
supports both at the same time or not
#include "face.h" #include "sharky.h" #include "doggy.h" #include <assert.h> FACE init_face(KIND kind) { FACE face; face = (FACE)malloc(sizeof(*face)); switch(kind){ case DOG: init_dog(face); break; case SHARK: init_shark(face); break; default: printf("default face\n"); init_dog(face); break; } return face; } void draw_face(FACE face, GLfloat zrot, GLfloat yrot, BOOL left_eye, BOOL right_eye, GLfloat mouth_open, DIRECTION dir, OUTPUT_MODE mode){ face->draw_func(face, zrot, yrot, left_eye, right_eye, mouth_open, dir, mode); } void change_materials(FACE f, int* mats, int num_change){ int i; assert(!(num_change<0 || num_change>NUM_PARTS)); for(i=0;i<num_change;i++){ f->mat_indeces[i]=mats[i]; } } void free_face(FACE f){}