src/protocols/msn/session.h

Wed, 01 Dec 2004 02:30:47 +0000

author
Stu Tomlinson <nosnilmot@pidgin.im>
date
Wed, 01 Dec 2004 02:30:47 +0000
changeset 10284
257978b5df5b
parent 10275
186d84a66cc3
child 10296
9badf1cedc6e
permissions
-rw-r--r--

[gaim-migrate @ 11454]
Several MSN memory leaks identified and fixed by Miah Gregory and Felipe
Contreras, plus my own fix for bug 1075347.

As normal, thank them for fixes, blame me for breakages.

Did I mention the new MSN icon? It rocks!

/**
 * @file session.h MSN session functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SESSION_H_
#define _MSN_SESSION_H_

typedef struct _MsnSession MsnSession;

#include "sslconn.h"

#include "notification.h"
#include "switchboard.h"
#include "user.h"
#include "group.h"

#include "cmdproc.h"
#include "nexus.h"

#include "userlist.h"
#include "sync.h"

struct _MsnSession
{
	GaimAccount *account;
	MsnUser *user;
	int state;

	guint protocol_ver;

	char *dispatch_host;
	int dispatch_port;

	gboolean connected;
	gboolean logged_in; /* temporal flag to ignore local blist adds */

	MsnNotification *notification;
	MsnNexus *nexus;

	gboolean http_method;
	gint http_poll_timer;

	MsnUserList *userlist;
	MsnUserList *sync_userlist;

	int servconns_count;
	GList *switches;
	GList *directconns;

	int conv_seq;

	struct
	{
		char *kv;
		char *sid;
		char *mspauth;
		unsigned long sl;
		char *file;
		char *client_ip;
		int client_port;

	} passport_info;

	/* You have no idea how much I hate all that is below. */
	/* shx: What? ;) */

	MsnSync *sync;

	GList *slplinks;
};

/**
 * Creates an MSN session.
 *
 * @param account The account.
 * @param host    The dispatch server host.
 * @param port    The dispatch server port.
 *
 * @return The new MSN session.
 */
MsnSession *msn_session_new(GaimAccount *account,
							const char *host, int port,
							gboolean http_method);

/**
 * Destroys an MSN session.
 *
 * @param session The MSN session to destroy.
 */
void msn_session_destroy(MsnSession *session);

/**
 * Connects to and initiates an MSN session.
 *
 * @param session The MSN session.
 *
 * @return @c TRUE on success, @c FALSE on failure.
 */
gboolean msn_session_connect(MsnSession *session);

/**
 * Disconnects from an MSN session.
 *
 * @param session The MSN session.
 */
void msn_session_disconnect(MsnSession *session);

/**
 * Finds a switchboard with the given chat ID.
 *
 * @param session The MSN session.
 * @param chat_id The chat ID to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_switch_with_id(const MsnSession *session,
												int chat_id);

MsnSwitchBoard *msn_session_find_swboard(MsnSession *session,
										 const char *username);
MsnSwitchBoard *msn_session_get_swboard(MsnSession *session,
										const char *username);

void msn_session_finish_login(MsnSession *session);

#endif /* _MSN_SESSION_H_ */

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