Mon, 26 Jan 2009 09:12:04 +0000
Change "screen name" to "username" or "buddy name" in a whole bunch of
places in the code. I've been using the definitions from the jabber
specs, where "user" is me and "buddy" is someone on my buddy list.
#include "glm.h" struct shark_struct{ GLint* faces, *lids, *fins, *eyes, *iris, *pupil; GLMmodel** m_faces, **m_lids, **m_fins, **m_eyes, **m_iris, **m_pupil; int curr_face, curr_fin, curr_left_lid, curr_right_lid, curr_right_eye, curr_left_eye, curr_pupil, eye_count; float curr_fin_angle; }; void init_shark(FACE f);