Tue, 14 Feb 2006 05:43:43 +0000
[gaim-migrate @ 15646]
Always show a vertical scrollbar on conversations imhtmls. This will solve the shrinking conversation window bug. I chose this approach instead of saving the size of the window (as I had previous talked about), as this prevents the contents of the scrollback from rewrapping when the scrollbars appear or disappear. It also just seems to feel like the right thing to do, but maybe that's me being lazy.
/* gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "gtkgaim.h" #include "conversation.h" #include "signals.h" #include "version.h" #include "gtkconv.h" #include "gtkplugin.h" #define ICONAWAY_PLUGIN_ID "gtk-iconaway" static void iconify_windows(GaimAccount *account, GaimStatus *old, GaimStatus *newstatus) { GaimPresence *presence; GaimGtkWindow *win; GList *windows; presence = gaim_status_get_presence(newstatus); if (gaim_presence_is_available(presence)) return; gaim_blist_set_visible(FALSE); for (windows = gaim_gtk_conv_windows_get_list(); windows != NULL; windows = windows->next) { win = (GaimGtkWindow *)windows->data; gtk_window_iconify(GTK_WINDOW(win->window)); } } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(gaim_accounts_get_handle(), "account-status-changed", plugin, GAIM_CALLBACK(iconify_windows), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ ICONAWAY_PLUGIN_ID, /**< id */ N_("Iconify on Away"), /**< name */ VERSION, /**< version */ /** summary */ N_("Iconifies the buddy list and your conversations when you go away."), /** description */ N_("Iconifies the buddy list and your conversations when you go away."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(iconaway, init_plugin, info)