plugins/perl/common/Connection.xs

Tue, 14 Feb 2006 05:43:43 +0000

author
Richard Laager <rlaager@pidgin.im>
date
Tue, 14 Feb 2006 05:43:43 +0000
changeset 13281
3558cb15ebb9
parent 12787
5a9252acf655
permissions
-rw-r--r--

[gaim-migrate @ 15646]
Always show a vertical scrollbar on conversations imhtmls. This will solve the shrinking conversation window bug. I chose this approach instead of saving the size of the window (as I had previous talked about), as this prevents the contents of the scrollback from rewrapping when the scrollbars appear or disappear. It also just seems to feel like the right thing to do, but maybe that's me being lazy.

#include "module.h"

MODULE = Gaim::Connection  PACKAGE = Gaim::Connection  PREFIX = gaim_connection_
PROTOTYPES: ENABLE

Gaim::Account
gaim_connection_get_account(gc)
	Gaim::Connection gc

const char *
gaim_connection_get_password(gc)
	Gaim::Connection gc

const char *
gaim_connection_get_display_name(gc)
	Gaim::Connection gc

void
gaim_connection_notice(gc, text)
	Gaim::Connection gc
	const char *text

void
gaim_connection_error(gc, reason)
	Gaim::Connection gc
	const char *reason

void
gaim_connection_destroy(gc)
	Gaim::Connection gc

void
gaim_connection_set_state(gc, state)
	Gaim::Connection gc
	Gaim::ConnectionState state

void
gaim_connection_set_account(gc, account)
	Gaim::Connection gc
	Gaim::Account account

void
gaim_connection_set_display_name(gc, name)
	Gaim::Connection gc
	const char *name

Gaim::ConnectionState
gaim_connection_get_state(gc)
	Gaim::Connection gc

MODULE = Gaim::Connection  PACKAGE = Gaim::Connections  PREFIX = gaim_connections_
PROTOTYPES: ENABLE

void
gaim_connections_disconnect_all()

void
gaim_connections_get_all()
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_connections_get_all(); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection")));
	}

void
gaim_connections_get_connecting()
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_connections_get_connecting(); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection")));
	}

void
gaim_connections_set_ui_ops(ops)
	Gaim::Connection::UiOps ops

Gaim::Connection::UiOps
gaim_connections_get_ui_ops()

void
gaim_connections_init()

void
gaim_connections_uninit()

void *
gaim_connections_get_handle()

mercurial