libgaim/plugins/perl/common/PluginPref.xs

Tue, 29 Aug 2006 02:22:08 +0000

author
Hil <allhilbert@users.sourceforge.net>
date
Tue, 29 Aug 2006 02:22:08 +0000
changeset 14432
3710852cdab5
parent 14254
77edc7a6191a
child 15127
5fc0e97f117d
permissions
-rw-r--r--

[gaim-migrate @ 17076]
SF Patch #1547720 from Hilbert
Fixes SF Bug #1541097

If you search, leave the Find dialog open, switch tabs, and search again, the search happens in the original tab. This patch fixes that bug. Now when you search, it searches in the active conversation window.

committer: Richard Laager <rlaager@pidgin.im>

#include "module.h"

MODULE = Gaim::PluginPref  PACKAGE = Gaim::PluginPref::Frame  PREFIX = gaim_plugin_pref_frame_
PROTOTYPES: ENABLE

void
gaim_plugin_pref_frame_add(frame, pref)
	Gaim::PluginPref::Frame frame
	Gaim::PluginPref pref

void
gaim_plugin_pref_frame_destroy(frame)
	Gaim::PluginPref::Frame frame

void
gaim_plugin_pref_frame_get_prefs(frame)
	Gaim::PluginPref::Frame frame
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_plugin_pref_frame_get_prefs(frame); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PluginPref")));
	}

Gaim::PluginPref::Frame
gaim_plugin_pref_frame_new(class)
    C_ARGS: /* void */

MODULE = Gaim::PluginPref  PACKAGE = Gaim::PluginPref  PREFIX = gaim_plugin_pref_
PROTOTYPES: ENABLE

void
gaim_plugin_pref_add_choice(pref, label, choice)
	Gaim::PluginPref pref
	const char *label
	gpointer choice

void
gaim_plugin_pref_destroy(pref)
	Gaim::PluginPref pref


void
gaim_plugin_pref_get_bounds(pref, min, max)
	Gaim::PluginPref pref
	int *min
	int *max

void
gaim_plugin_pref_get_choices(pref)
	Gaim::PluginPref pref
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_plugin_pref_get_choices(pref); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListItem")));
	}

const char *
gaim_plugin_pref_get_label(pref)
	Gaim::PluginPref pref

gboolean
gaim_plugin_pref_get_masked(pref)
	Gaim::PluginPref pref

unsigned int
gaim_plugin_pref_get_max_length(pref)
	Gaim::PluginPref pref

const char *
gaim_plugin_pref_get_name(pref)
	Gaim::PluginPref pref

Gaim::PluginPrefType
gaim_plugin_pref_get_type(pref)
	Gaim::PluginPref pref

Gaim::PluginPref
gaim_plugin_pref_new(class)
    C_ARGS: /* void */

Gaim::PluginPref
gaim_plugin_pref_new_with_label(class, label)
	const char *label
    C_ARGS:
	label

Gaim::PluginPref
gaim_plugin_pref_new_with_name(class, name)
	const char *name
    C_ARGS:
	name

Gaim::PluginPref
gaim_plugin_pref_new_with_name_and_label(class, name, label)
	const char *name
	const char *label
    C_ARGS:
	name, label

void
gaim_plugin_pref_set_bounds(pref, min, max)
	Gaim::PluginPref pref
	int min
	int max

void
gaim_plugin_pref_set_label(pref, label)
	Gaim::PluginPref pref
	const char *label

void
gaim_plugin_pref_set_masked(pref, mask)
	Gaim::PluginPref pref
	gboolean mask

void
gaim_plugin_pref_set_max_length(pref, max_length)
	Gaim::PluginPref pref
	unsigned int max_length

void
gaim_plugin_pref_set_name(pref, name)
	Gaim::PluginPref pref
	const char *name

void
gaim_plugin_pref_set_type(pref, type)
	Gaim::PluginPref pref
	Gaim::PluginPrefType type
PREINIT:
	GaimPluginPrefType gpp_type;
CODE:
	gpp_type = GAIM_PLUGIN_PREF_NONE;

	if (type == 1) {
		gpp_type = GAIM_PLUGIN_PREF_CHOICE;
	} else if (type == 2) {
		gpp_type = GAIM_PLUGIN_PREF_INFO;
	}
	gaim_plugin_pref_set_type(pref, gpp_type);

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