libgaim/plugins/perl/common/Server.xs

Tue, 29 Aug 2006 02:22:08 +0000

author
Hil <allhilbert@users.sourceforge.net>
date
Tue, 29 Aug 2006 02:22:08 +0000
changeset 14432
3710852cdab5
parent 14254
77edc7a6191a
child 15043
34a667f7f772
permissions
-rw-r--r--

[gaim-migrate @ 17076]
SF Patch #1547720 from Hilbert
Fixes SF Bug #1541097

If you search, leave the Find dialog open, switch tabs, and search again, the search happens in the original tab. This patch fixes that bug. Now when you search, it searches in the active conversation window.

committer: Richard Laager <rlaager@pidgin.im>

#include "module.h"

MODULE = Gaim::Serv  PACKAGE = Gaim::Serv  PREFIX = serv_
PROTOTYPES: ENABLE


void 
serv_add_deny(con, a)
	Gaim::Connection con
	const char * a

void 
serv_add_permit(a, b)
	Gaim::Connection a
	const char * b

void 
serv_alias_buddy(buddy)
	Gaim::BuddyList::Buddy buddy 

void 
serv_chat_invite(con, a, b, c)
	Gaim::Connection con
	int a
	const char * b
	const char * c

void 
serv_chat_leave(a, b)
	Gaim::Connection a
	int b

int  
serv_chat_send(con, a, b, flags)
	Gaim::Connection con 
	int a
	const char * b
	Gaim::MessageFlags flags

void 
serv_chat_whisper(con, a, b, c)
	Gaim::Connection con
	int a
	const char * b
	const char * c

void 
serv_get_info(con, a)
	Gaim::Connection con 
	const char * a

void 
serv_got_alias(gc, who, alias)
	Gaim::Connection gc
	const char *who
	const char *alias

void 
serv_got_chat_in(g, id, who, chatflags, message, mtime)
	Gaim::Connection g
	int id
	const char *who
	Gaim::MessageFlags chatflags
	const char *message
	time_t mtime

void 
serv_got_chat_invite(gc, name, who, message, components)
	Gaim::Connection gc
	const char *name
	const char *who
	const char *message
	SV * components
INIT:
	HV * t_HV;
	HE * t_HE;
	SV * t_SV;
	GHashTable * t_GHash;
	I32 len;
	char *t_key, *t_value;
CODE:
	t_HV =  (HV *)SvRV(components);
	t_GHash = g_hash_table_new(NULL, NULL);

	for (t_HE = hv_iternext(t_HV); t_HE != NULL; t_HE = hv_iternext(t_HV) ) {
		t_key = hv_iterkey(t_HE, &len);
		t_SV = *hv_fetch(t_HV, t_key, len, 0);
 		t_value = SvPV(t_SV, PL_na);

		g_hash_table_insert(t_GHash, t_key, t_value);
	}
	serv_got_chat_invite(gc, name, who, message, t_GHash);

void 
serv_got_chat_left(g, id)
	Gaim::Connection g
	int id

void 
serv_got_im(gc, who, msg, imflags, mtime)
	Gaim::Connection gc
	const char *who
	const char *msg
	Gaim::MessageFlags imflags
	time_t mtime

Gaim::Conversation
serv_got_joined_chat(gc, id, name)
	Gaim::Connection gc
	int id
	const char *name

void 
serv_got_typing(gc, name, timeout, state)
	Gaim::Connection gc
	const char *name
	int timeout
	Gaim::TypingState state

void 
serv_got_typing_stopped(gc, name)
	Gaim::Connection gc
	const char *name

void 
serv_join_chat(con, components)
	Gaim::Connection con 
	SV * components
INIT:
	HV * t_HV;
	HE * t_HE;
	SV * t_SV;
	GHashTable * t_GHash;
	I32 len;
	char *t_key, *t_value;
CODE:
	t_HV =  (HV *)SvRV(components);
	t_GHash = g_hash_table_new(NULL, NULL);

	for (t_HE = hv_iternext(t_HV); t_HE != NULL; t_HE = hv_iternext(t_HV) ) {
		t_key = hv_iterkey(t_HE, &len);
		t_SV = *hv_fetch(t_HV, t_key, len, 0);
 		t_value = SvPV(t_SV, PL_na);

		g_hash_table_insert(t_GHash, t_key, t_value);
	}
	serv_join_chat(con, t_GHash);

void 
serv_move_buddy(buddy, group1, group2)
	Gaim::BuddyList::Buddy buddy
	Gaim::BuddyList::Group group1
	Gaim::BuddyList::Group group2

void 
serv_reject_chat(con, components)
	Gaim::Connection con 
	SV * components
INIT:
	HV * t_HV;
	HE * t_HE;
	SV * t_SV;
	GHashTable * t_GHash;
	I32 len;
	char *t_key, *t_value;
CODE:
	t_HV =  (HV *)SvRV(components);
	t_GHash = g_hash_table_new(NULL, NULL);

	for (t_HE = hv_iternext(t_HV); t_HE != NULL; t_HE = hv_iternext(t_HV) ) {
		t_key = hv_iterkey(t_HE, &len);
		t_SV = *hv_fetch(t_HV, t_key, len, 0);
 		t_value = SvPV(t_SV, PL_na);

		g_hash_table_insert(t_GHash, t_key, t_value);
	}
	serv_reject_chat(con, t_GHash);

void 
serv_rem_deny(con, a)
	Gaim::Connection con
	const char * 	a

void 
serv_rem_permit(con, a)
	Gaim::Connection con
	const char *	a

void 
serv_send_file(gc, who, file)
	Gaim::Connection gc
	const char *who
	const char *file

int  
serv_send_im(con, a, b, flags )
	Gaim::Connection con
	const char * a
	const char * b
	Gaim::MessageFlags flags

int  
serv_send_typing(con, a, state)
	Gaim::Connection con
	const char * a
	Gaim::TypingState state

void 
serv_set_buddyicon(gc, filename)
	Gaim::Connection gc
	const char *filename

void 
serv_set_info(con, a)
	Gaim::Connection con 
	const char * a

void 
serv_set_permit_deny(con)
	Gaim::Connection con  

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