Tue, 29 Aug 2006 02:22:08 +0000
[gaim-migrate @ 17076]
SF Patch #1547720 from Hilbert
Fixes SF Bug #1541097
If you search, leave the Find dialog open, switch tabs, and search again, the search happens in the original tab. This patch fixes that bug. Now when you search, it searches in the active conversation window.
committer: Richard Laager <rlaager@pidgin.im>
#ifndef _GAIM_PERL_HANDLERS_H_ #define _GAIM_PERL_HANDLERS_H_ #include "cmds.h" #include "plugin.h" #include "prefs.h" #include "pluginpref.h" #include "gtkplugin.h" #include "gtkutils.h" typedef struct { GaimCmdId id; SV *callback; SV *data; char *prpl_id; char *cmd; GaimPlugin *plugin; } GaimPerlCmdHandler; typedef struct { SV *callback; SV *data; GaimPlugin *plugin; int iotag; } GaimPerlTimeoutHandler; typedef struct { char *signal; SV *callback; SV *data; void *instance; GaimPlugin *plugin; } GaimPerlSignalHandler; void gaim_perl_plugin_action_cb(GaimPluginAction * gpa); GList *gaim_perl_plugin_actions(GaimPlugin *plugin, gpointer context); GaimPluginPrefFrame *gaim_perl_get_plugin_frame(GaimPlugin *plugin); GtkWidget *gaim_perl_gtk_get_plugin_frame(GaimPlugin *plugin); void gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback, SV *data); void gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_timeout_clear(void); void gaim_perl_signal_connect(GaimPlugin *plugin, void *instance, const char *signal, SV *callback, SV *data, int priority); void gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance, const char *signal); void gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_signal_clear(void); GaimCmdId gaim_perl_cmd_register(GaimPlugin *plugin, const gchar *cmd, const gchar *args, GaimCmdPriority priority, GaimCmdFlag flag, const gchar *prpl_id, SV *callback, const gchar *helpstr, SV *data); void gaim_perl_cmd_unregister(GaimCmdId id); void gaim_perl_cmd_clear_for_plugin(GaimPlugin *plugin); #endif /* _GAIM_PERL_HANDLERS_H_ */