Fri, 11 Jun 2004 00:16:36 +0000
[gaim-migrate @ 10061]
Patch by Justin Wood. He says:
"User icon would set wrong status There is a small window, that if you set
a user icon, you'll set the wrong status for the next update.
Thought this over, and it shouldn't have any nasty side effects.. but there
are potential problems, if a status change message is lost. Things should
be ok though, that said"
committer: Christian Hammond <chipx86@chipx86.com>
#include "module.h" MODULE = Gaim::Connection PACKAGE = Gaim::Connection PREFIX = gaim_connection_ PROTOTYPES: ENABLE void gaim_connection_set_display_name(gc, name) Gaim::Connection gc const char *name Gaim::Account gaim_connection_get_account(gc) Gaim::Connection gc const char * gaim_connection_get_display_name(gc) Gaim::Connection gc MODULE = Gaim::Connections PACKAGE = Gaim::Connections PREFIX = gaim_connections_ PROTOTYPES: ENABLE void gaim_connections_disconnect_all() void * handle() CODE: RETVAL = gaim_connections_get_handle(); OUTPUT: RETVAL MODULE = Gaim::Connection PACKAGE = Gaim void connections() PREINIT: GList *l; PPCODE: for (l = gaim_connections_get_all(); l != NULL; l = l->next) XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection")));