Fri, 11 Jun 2004 00:16:36 +0000
[gaim-migrate @ 10061]
Patch by Justin Wood. He says:
"User icon would set wrong status There is a small window, that if you set
a user icon, you'll set the wrong status for the next update.
Thought this over, and it shouldn't have any nasty side effects.. but there
are potential problems, if a status change message is lost. Things should
be ok though, that said"
committer: Christian Hammond <chipx86@chipx86.com>
#include "module.h" MODULE = Gaim::Conversation::IM PACKAGE = Gaim::Conversation::IM PREFIX = gaim_conv_im_ PROTOTYPES: ENABLE Gaim::Conversation::IM new(account, name) Gaim::Account account const char *name CODE: RETVAL = GAIM_CONV_IM(gaim_conversation_new(GAIM_CONV_IM, account, name)); OUTPUT: RETVAL void DESTROY(im) Gaim::Conversation::IM im CODE: gaim_conversation_destroy(gaim_conv_im_get_conversation(im)); Gaim::Conversation gaim_conv_im_get_conversation(im) Gaim::Conversation::IM im void gaim_conv_im_write(im, who, message, flags) Gaim::Conversation::IM im const char *who const char *message int flags CODE: gaim_conv_im_write(im, who, message, flags, time(NULL)); void gaim_conv_im_send(im, message) Gaim::Conversation::IM im const char *message MODULE = Gaim::Conversation::IM PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE void ims() PREINIT: GList *l; PPCODE: for (l = gaim_get_ims(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(GAIM_CONV_IM(l->data), "Gaim::Conversation"))); }