Fri, 11 Jun 2004 00:16:36 +0000
[gaim-migrate @ 10061]
Patch by Justin Wood. He says:
"User icon would set wrong status There is a small window, that if you set
a user icon, you'll set the wrong status for the next update.
Thought this over, and it shouldn't have any nasty side effects.. but there
are potential problems, if a status change message is lost. Things should
be ok though, that said"
committer: Christian Hammond <chipx86@chipx86.com>
#ifndef _GAIM_PERL_HANDLERS_H_ #define _GAIM_PERL_HANDLERS_H_ #include "plugin.h" typedef struct { SV *callback; SV *data; GaimPlugin *plugin; int iotag; } GaimPerlTimeoutHandler; typedef struct { char *signal; SV *callback; SV *data; void *instance; GaimPlugin *plugin; } GaimPerlSignalHandler; void gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback, SV *data); void gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_timeout_clear(void); void gaim_perl_signal_connect(GaimPlugin *plugin, void *instance, const char *signal, SV *callback, SV *data); void gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance, const char *signal); void gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_signal_clear(void); #endif /* _GAIM_PERL_HANDLERS_H_ */