Thu, 16 Feb 2006 23:02:56 +0000
[gaim-migrate @ 15669]
There was an attempt to make each Jabber resource have its own conversation
window, which wasn't working, and instead sending outgoing messages to the
wrong resource. Different conversations with each resource breaks the whole
"Send to" one-window-per-person metaphor, so I just changed the behavior to
send messages to whichever resources last messaged you. Perhaps later, when
we're not in a freeze, we can consider an API that allows prpls to populate
the Send To menu themselves, letting you easily switch what resource you're
chatting with in the same window
#include <gtk/gtk.h> #include <gtk/gtkgl.h> #define DEFAULT_FRAME_DELAY 40 typedef void (gl_init_func) (GtkWidget *widget, void *data); typedef gboolean (*gl_config_func) (GtkWidget *widget, GdkEventConfigure *event, void *data); typedef gboolean (*gl_draw_func) (GtkWidget *widget, GdkEventExpose *event, void *data); struct draw_info { gboolean timeout; /* use/not use a timer callback */ int timer_id; /* glib timer callback id */ guint delay_ms; /* timer callback delay in ms */ void *data; /* drawing data */ }; struct window_box { GtkWidget *window; GtkWidget *vbox; GtkWidget *draw_area; }; /** * Initialize the gtkglext framework for all our widgets. * @return 0 on success, non-zero on failure */ int cc_init_gtk_gl(void); /** * Create a new OpenGL enabled window * @param init the initialize callback function * @param draw the drawing callback function * @param data drawing metadata * @param ret struct with returned window and vbox */ void cc_new_gl_window(gl_init_func init, gl_config_func config, gl_draw_func draw, struct draw_info *data, struct window_box *ret); /** * Create a new OpenGL enabled drawing area widget. * @param init the initialize callback function * @param draw the drawing callback function * @param data drawing metadata * @return the drawing widget */ GtkWidget *cc_new_gl_area(gl_init_func init, gl_config_func config, gl_draw_func draw, struct draw_info *data);