PLUGIN_HOWTO

Thu, 25 Jan 2007 08:11:21 +0000

author
Mark Doliner <markdoliner@pidgin.im>
date
Thu, 25 Jan 2007 08:11:21 +0000
changeset 20466
4cb7f3b19ffa
parent 14567
633cd2adce3c
child 15998
294277e634fc
child 20470
77693555855f
permissions
-rw-r--r--

sf patch #1639901, from Saleem Abdulrasool

Fix the build failure of the Mono example dlls due to the
Mono API change

For information on writing a plugin for Gaim, go
http://gaim.sourceforge.net/api/ and see the HOWTOs in the
"Related Pages" section.

You can also generate this documentation locally by installing
doxygen and graphviz dot, then running "make docs" in the Gaim
source tree.  The documentation will be in the docs/html directory.

This next paragraph is old and possibly out of date:
Compilation of the plugins is fairly straight-forward; there is a
Makefile in this directory that has a rule for making the .so file
from a .c file. No modification of the Makefile should be necessary,
unless if you simply want to type 'make' to have it made; otherwise,
'make filename.so' will take filename.c and make the .so plugin from
it. If you need to link in with extra libraries, you can set the
environment variable PLUGIN_LIBS to be the libraries you want to link
with.

It should be possible to compile plugins outside of the Gaim source
tree, which is a much cleaner solution.

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