src/gaim-disclosure.c

Sat, 05 Jun 2004 07:33:58 +0000

author
Tim Ringenbach <marv@pidgin.im>
date
Sat, 05 Jun 2004 07:33:58 +0000
changeset 9175
50bd82a24830
parent 8287
266eacc707ac
permissions
-rw-r--r--

[gaim-migrate @ 9970]
W and S are now implemented for /cmds in core.
This means you can do /me with colors again.
This was probably the hardest part of cmds that was left to do. So the rest
should be fairly easy. Hopefully there's no major bugs in this. There's
some inconsist use of g_utf8_isspace vs strchr(s, ' ') I want to clean up
yet that will cause some oddness if you use a tab instead of a space as
your argument separater.

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 *  Gaim is the legal property of its developers, whose names are too numerous
 *  to list here.  Please refer to the COPYRIGHT file distributed with this
 *  source distribution.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <gtk/gtktogglebutton.h>

#include "gaim-disclosure.h"

#ifdef ENABLE_NLS
#  include <libintl.h>
#  define _(x) gettext(x)
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  define N_(String) (String)
#  define _(x) (x)
#endif

static GtkCheckButtonClass *parent_class = NULL;

struct _GaimDisclosurePrivate {
	GtkWidget *container;
	char *shown;
	char *hidden;
	
	guint32 expand_id;
	GtkExpanderStyle style;

	int expander_size;
	int direction;
};

static void
finalize (GObject *object)
{
	GaimDisclosure *disclosure;

	disclosure = GAIM_DISCLOSURE (object);
	if (disclosure->priv == NULL) {
		return;
	}

	g_free (disclosure->priv->hidden);
	g_free (disclosure->priv->shown);

	if (disclosure->priv->container != NULL) {
		g_object_unref (G_OBJECT (disclosure->priv->container));
	}
	
	g_free (disclosure->priv);
	disclosure->priv = NULL;

	G_OBJECT_CLASS (parent_class)->finalize (object);
}

static void
get_x_y (GaimDisclosure *disclosure,
	 int *x,
	 int *y,
	 GtkStateType *state_type)
{
	GtkCheckButton *check_button;
	int indicator_size = 0;
	int focus_width;
	int focus_pad;
	gboolean interior_focus;
	GtkWidget *widget = GTK_WIDGET (disclosure);
	GtkBin *bin = GTK_BIN (disclosure);
	int width;
	
	if (GTK_WIDGET_VISIBLE (disclosure) &&
	    GTK_WIDGET_MAPPED (disclosure)) {
		check_button = GTK_CHECK_BUTTON (disclosure);
		
		gtk_widget_style_get (widget,
				      "interior_focus", &interior_focus,
				      "focus-line-width", &focus_width,
				      "focus-padding", &focus_pad,
				      NULL);
		
		*state_type = GTK_WIDGET_STATE (widget);
		if ((*state_type != GTK_STATE_NORMAL) &&
		    (*state_type != GTK_STATE_PRELIGHT)) {
			*state_type = GTK_STATE_NORMAL;
		}

		if (bin->child) {
			width = bin->child->allocation.x - widget->allocation.x - (2 * GTK_CONTAINER (widget)->border_width);
		} else {
			width = widget->allocation.width;
		}
		
		*x = widget->allocation.x + (width) / 2;
		*y = widget->allocation.y + widget->allocation.height / 2;

		if (interior_focus == FALSE) {
			*x += focus_width + focus_pad;
		}

		*state_type = GTK_WIDGET_STATE (widget) == GTK_STATE_ACTIVE ? GTK_STATE_NORMAL : GTK_WIDGET_STATE (widget);

		if (gtk_widget_get_direction (widget) == GTK_TEXT_DIR_RTL) {
			*x = widget->allocation.x + widget->allocation.width - (indicator_size + *x - widget->allocation.x);
		}
	} else {
		*x = 0;
		*y = 0;
		*state_type = GTK_STATE_NORMAL;
	}
}

static gboolean
expand_collapse_timeout (gpointer data)
{
	GtkWidget *widget = data;
	GaimDisclosure *disclosure = data;
	GtkStateType state_type;
	int x, y;
	
	gdk_window_invalidate_rect (widget->window, &widget->allocation, TRUE);
	get_x_y (disclosure, &x, &y, &state_type);
	
	gtk_paint_expander (widget->style,
			    widget->window,
			    state_type,
			    &widget->allocation,
			    widget,
			    "disclosure",
			    x, y,
			    disclosure->priv->style);

	disclosure->priv->style += disclosure->priv->direction;
	if ((int) disclosure->priv->style > (int) GTK_EXPANDER_EXPANDED) {
		disclosure->priv->style = GTK_EXPANDER_EXPANDED;

		if (disclosure->priv->container != NULL) {
			gtk_widget_show (disclosure->priv->container);
		}

		g_object_set (G_OBJECT (disclosure),
			      "label", disclosure->priv->hidden,
			      NULL);
		return FALSE;
	} else if ((int) disclosure->priv->style < (int) GTK_EXPANDER_COLLAPSED) {
		disclosure->priv->style = GTK_EXPANDER_COLLAPSED;

		if (disclosure->priv->container != NULL) {
			gtk_widget_hide (disclosure->priv->container);
		}

		g_object_set (G_OBJECT (disclosure),
			      "label", disclosure->priv->shown,
			      NULL);

		return FALSE;
	} else {
		return TRUE;
	}
}

static void
do_animation (GaimDisclosure *disclosure,
	      gboolean opening)
{
	if (disclosure->priv->expand_id > 0) {
		gaim_timeout_remove(disclosure->priv->expand_id);
	}

	disclosure->priv->direction = opening ? 1 : -1;
	disclosure->priv->expand_id = gaim_timeout_add (50, expand_collapse_timeout, disclosure);
}

static void
toggled (GtkToggleButton *tb)
{
	GaimDisclosure *disclosure;

	disclosure = GAIM_DISCLOSURE (tb);
	do_animation (disclosure, gtk_toggle_button_get_active (tb));

	if (disclosure->priv->container == NULL) {
		return;
	}
}

static void
draw_indicator (GtkCheckButton *check,
		GdkRectangle *area)
{
	GtkWidget *widget = GTK_WIDGET (check);
	GaimDisclosure *disclosure = GAIM_DISCLOSURE (check);
	GtkStateType state_type;
	int x, y;

	get_x_y (disclosure, &x, &y, &state_type);
	gtk_paint_expander (widget->style,
			    widget->window,
			    state_type,
			    area,
			    widget,
			    "treeview",
			    x, y,
			    disclosure->priv->style);
}

static void
class_init (GaimDisclosureClass *klass)
{
	GObjectClass *object_class;
	GtkWidgetClass *widget_class;
	GtkCheckButtonClass *button_class;
	GtkToggleButtonClass *toggle_class;
	
	object_class = G_OBJECT_CLASS (klass);
	widget_class = GTK_WIDGET_CLASS (klass);
	button_class = GTK_CHECK_BUTTON_CLASS (klass);
	toggle_class = GTK_TOGGLE_BUTTON_CLASS (klass);
	
	toggle_class->toggled = toggled;
	button_class->draw_indicator = draw_indicator;

	object_class->finalize = finalize;

	parent_class = g_type_class_peek_parent (klass);

	gtk_widget_class_install_style_property (widget_class,
						 g_param_spec_int ("expander_size",
								   _("Expander Size"),
								   _("Size of the expander arrow"),
								   0, G_MAXINT,
								   10, G_PARAM_READABLE));
}

static void
init (GaimDisclosure *disclosure)
{
	disclosure->priv = g_new0 (GaimDisclosurePrivate, 1);
	disclosure->priv->expander_size = 10;
}

GType
gaim_disclosure_get_type (void)
{
	static GType type = 0;

	if (type == 0) {
		GTypeInfo info = {
			sizeof (GaimDisclosureClass),
			NULL, NULL, (GClassInitFunc) class_init, NULL, NULL,
			sizeof (GaimDisclosure), 0, (GInstanceInitFunc) init
		};

		type = g_type_register_static (GTK_TYPE_CHECK_BUTTON, "GaimDisclosure", &info, 0);
	}

	return type;
}

GtkWidget *
gaim_disclosure_new (const char *shown,
		     const char *hidden)
{
	GaimDisclosure *disclosure;

	disclosure = g_object_new (gaim_disclosure_get_type (), "label", shown, NULL);

	disclosure->priv->shown = g_strdup (shown);
	disclosure->priv->hidden = g_strdup (hidden);
	return GTK_WIDGET (disclosure);
}

void
gaim_disclosure_set_container (GaimDisclosure *disclosure,
			       GtkWidget *container)
{
	g_object_ref (G_OBJECT (container));
	disclosure->priv->container = container;
}

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