Sat, 05 Nov 2005 02:32:36 +0000
[gaim-migrate @ 14274]
continuing with my baby step #if 0'd commits, now you can actually
change your status via the individual selectors.
using System; using System.Runtime.CompilerServices; namespace Gaim { public class BuddyList { [MethodImplAttribute(MethodImplOptions.InternalCall)] extern private static IntPtr _get_handle(); private static IntPtr handle = _get_handle(); public static Event OnBuddyStatusChanged = new Event(handle, "buddy-status-changed"); public static IntPtr GetHandle() { return _get_handle(); } } }