Thu, 22 Dec 2005 14:58:45 +0000
[gaim-migrate @ 14958]
This will prevent error messages when the gaim_user_dir is non-ASCII (the call doesn't actually do anything on win32 anyway).
using Gaim; public class GetBuddyBack : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n"); } public override void Load() { Debug.debug(Debug.INFO, "buddyback", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/ /*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/ } public override void Unload() { } public override void Destroy() { } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled"); } }