doc/sound-signals.dox

Sun, 04 Jun 2006 08:19:51 +0000

author
Sadrul Habib Chowdhury <sadrul@pidgin.im>
date
Sun, 04 Jun 2006 08:19:51 +0000
changeset 13805
58441e81b8f6
parent 12292
1193c8f68b6a
child 16244
be35cbf49dfb
permissions
-rw-r--r--

[gaim-migrate @ 16217]
The last of SF Patch #1500267 from Sadrul

"if you press Escape when
changing the status, it discards the changes and
restores the statusbox to reflect current status."

committer: Richard Laager <rlaager@pidgin.im>

/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et

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