Tue, 17 Oct 2006 08:13:41 +0000
[gaim-migrate @ 17495]
This should fix the statusbox issues that were keeping us from releasing beta
4 (and which were just really annoying). Thakn sadrul for most of this, I just
added the if (index == -1) bit. Anyway, the way this works now is that for
saved/popular statuses the primitive underlying that status is where the
dropdown for the statusbox starts. If we don't like that we can change it but
I'm not sure we'll find something better.
Also, this might plug a couple leaks, I'm not really sure but it certainly
looks right.
Up next, the patch to make the docklet use the per-protocol statuses in the
top section.
#include "gtkmodule.h" MODULE = Gaim::GtkUI::Dialogs PACKAGE = Gaim::GtkUI::Dialogs PREFIX = gaim_gtkdialogs_ PROTOTYPES: ENABLE void gaim_gtkdialogs_destroy_all() void gaim_gtkdialogs_about() void gaim_gtkdialogs_im() void gaim_gtkdialogs_im_with_user(account, username) Gaim::Account account const char * username void gaim_gtkdialogs_info() void gaim_gtkdialogs_log() void gaim_gtkdialogs_alias_contact(contact) Gaim::BuddyList::Contact contact void gaim_gtkdialogs_alias_buddy(buddy) Gaim::BuddyList::Buddy buddy void gaim_gtkdialogs_alias_chat(chat) Gaim::BuddyList::Chat chat void gaim_gtkdialogs_remove_buddy(buddy) Gaim::BuddyList::Buddy buddy void gaim_gtkdialogs_remove_group(group) Gaim::BuddyList::Group group void gaim_gtkdialogs_remove_chat(chat) Gaim::BuddyList::Chat chat void gaim_gtkdialogs_remove_contact(contact) Gaim::BuddyList::Contact contact