Wed, 08 Feb 2006 23:13:56 +0000
[gaim-migrate @ 15553]
perl scripts can use signal priority now.
Also it's always bothered me that the debug and signal stuff was just stuck at
the bottom of Gaim.xs so I've moved them to their own files,
#include "module.h" MODULE = Gaim::Debug PACKAGE = Gaim::Debug PREFIX = gaim_debug_ PROTOTYPES: ENABLE void gaim_debug(level, category, string) Gaim::DebugLevel level const char *category const char *string void gaim_debug_misc(category, string) const char *category const char *string void gaim_debug_info(category, string) const char *category const char *string void gaim_debug_warning(category, string) const char *category const char *string void gaim_debug_error(category, string) const char *category const char *string void gaim_debug_fatal(category, string) const char *category const char *string void gaim_debug_set_enabled(enabled) gboolean enabled gboolean gaim_debug_is_enabled()