plugins/perl/common/Debug.xs

Wed, 08 Feb 2006 23:13:56 +0000

author
Etan Reisner <deryni@pidgin.im>
date
Wed, 08 Feb 2006 23:13:56 +0000
changeset 13191
6c98c6130701
permissions
-rw-r--r--

[gaim-migrate @ 15553]
perl scripts can use signal priority now.
Also it's always bothered me that the debug and signal stuff was just stuck at
the bottom of Gaim.xs so I've moved them to their own files,

#include "module.h"

MODULE = Gaim::Debug  PACKAGE = Gaim::Debug  PREFIX = gaim_debug_
PROTOTYPES: ENABLE

void
gaim_debug(level, category, string)
	Gaim::DebugLevel level
	const char *category
	const char *string

void
gaim_debug_misc(category, string)
	const char *category
	const char *string

void
gaim_debug_info(category, string)
	const char *category
	const char *string

void
gaim_debug_warning(category, string)
	const char *category
	const char *string

void
gaim_debug_error(category, string)
	const char *category
	const char *string

void
gaim_debug_fatal(category, string)
	const char *category
	const char *string

void
gaim_debug_set_enabled(enabled)
	gboolean enabled

gboolean
gaim_debug_is_enabled()

mercurial