src/win32/global.mak

Mon, 20 Oct 2003 04:08:13 +0000

author
Sean Egan <seanegan@pidgin.im>
date
Mon, 20 Oct 2003 04:08:13 +0000
changeset 7304
6dd96b6aad23
parent 7242
d91a60e1095c
child 11709
da6e9cd5f6d9
permissions
-rw-r--r--

[gaim-migrate @ 7888]
This is fun. I got silly and decided to add some drop shadows to the buddy
list tooltip. It looks totally awesome. It will be reverted before the next
release though. It's just far too hacky.

#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H

mercurial