Mon, 23 Jan 2006 08:08:33 +0000
[gaim-migrate @ 15368]
Alright, no beta tonight, I need sleep :-( We'll do it soon.
Here's my implementation for connection error reporting. It's currently
ugly, but I think you'll get the idea. Is this acceptable to people?
I might not have a lot of time to finish this up on Monday.
#include "conversation.h" GaimAccount *gaim_accounts_find_ext(const char *name, const char *protocol_id, gboolean (*account_test)(const GaimAccount *account)); GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol); GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol);