plugins/psychic.c

Wed, 09 Aug 2006 14:47:37 +0000

author
Luke Schierer <lschiere@pidgin.im>
date
Wed, 09 Aug 2006 14:47:37 +0000
changeset 14123
7ae9b90ecf6f
parent 13702
35310965f38a
permissions
-rw-r--r--

[gaim-migrate @ 16679]
some translation updates. I have questions about gu.po, if someone sees that answered, we might need to revert that part of the change. It is all very confusing. The same person submitted the original gu.po and this update, but he called it gu_IN this time…



#include "internal.h"

#include "account.h"
#include "blist.h"
#include "conversation.h"
#include "debug.h"
#include "signals.h"
#include "status.h"
#include "version.h"

#include "plugin.h"
#include "pluginpref.h"
#include "prefs.h"


#define PLUGIN_ID       "core-psychic"
#define PLUGIN_NAME     N_("Psychic Mode")
#define PLUGIN_SUMMARY  N_("Psychic mode for incoming conversation")
#define PLUGIN_DESC     N_("Causes conversation windows to appear as other" \
			   " users begin to message you.  This works for" \
			   " AIM, ICQ, Jabber, Sametime, and Yahoo!")
#define PLUGIN_AUTHOR   "Christopher O'Brien <siege@preoccupied.net>"


#define PREFS_BASE    "/plugins/core/psychic"
#define PREF_BUDDIES  PREFS_BASE "/buddies_only"
#define PREF_NOTICE   PREFS_BASE "/show_notice"
#define PREF_STATUS   PREFS_BASE "/activate_online"


static void
buddy_typing_cb(GaimAccount *acct, const char *name, void *data) {
  GaimConversation *gconv;

  if(gaim_prefs_get_bool(PREF_STATUS) &&
     ! gaim_status_is_available(gaim_account_get_active_status(acct))) {
    gaim_debug_info("psychic", "not available, doing nothing\n");
    return;
  }

  if(gaim_prefs_get_bool(PREF_BUDDIES) &&
     ! gaim_find_buddy(acct, name)) {
    gaim_debug_info("psychic", "not in blist, doing nothing\n");
    return;
  }

  gconv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, acct);
  if(! gconv) {
    gaim_debug_info("psychic", "no previous conversation exists\n");
    gconv = gaim_conversation_new(GAIM_CONV_TYPE_IM, acct, name);
    gaim_conversation_present(gconv);

    if(gaim_prefs_get_bool(PREF_NOTICE)) {
      gaim_conversation_write(gconv, NULL,
			      /* This is a quote from Star Wars.  You should
			         probably not translate it literally.  If
				 you can't find a fitting cultural reference
				 in your language, consider translating
				 something like this instead:
				 "You feel a new message coming." */
			      _("You feel a disturbance in the force..."),
			      GAIM_MESSAGE_SYSTEM | GAIM_MESSAGE_NO_LOG | GAIM_MESSAGE_ACTIVE_ONLY,
			      time(NULL));
    }

    gaim_conv_im_set_typing_state(GAIM_CONV_IM(gconv), GAIM_TYPING);
  }
}


static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {

  GaimPluginPrefFrame *frame;
  GaimPluginPref *pref;
  
  frame = gaim_plugin_pref_frame_new();
  
  pref = gaim_plugin_pref_new_with_name(PREF_BUDDIES);
  gaim_plugin_pref_set_label(pref, _("Only enable for users on"
				     " the buddy list"));
  gaim_plugin_pref_frame_add(frame, pref);

  pref = gaim_plugin_pref_new_with_name(PREF_STATUS);
  gaim_plugin_pref_set_label(pref, _("Disable when away"));
  gaim_plugin_pref_frame_add(frame, pref);

  pref = gaim_plugin_pref_new_with_name(PREF_NOTICE);
  gaim_plugin_pref_set_label(pref, _("Display notification message in"
				     " conversations"));
  gaim_plugin_pref_frame_add(frame, pref);

  return frame;
}


static gboolean
plugin_load(GaimPlugin *plugin) {

  void *convs_handle;
  convs_handle = gaim_conversations_get_handle();

  gaim_signal_connect(convs_handle, "buddy-typing", plugin,
		      GAIM_CALLBACK(buddy_typing_cb), NULL);
  
  return TRUE;
}


static GaimPluginUiInfo prefs_info = {
  get_plugin_pref_frame,
  0,    /* page_num (Reserved) */
  NULL, /* frame (Reserved) */
};


static GaimPluginInfo info = {
  GAIM_PLUGIN_MAGIC,
  GAIM_MAJOR_VERSION,
  GAIM_MINOR_VERSION,
  GAIM_PLUGIN_STANDARD,   /**< type */
  NULL,                   /**< ui_requirement */
  0,                      /**< flags */
  NULL,                   /**< dependencies */
  GAIM_PRIORITY_DEFAULT,  /**< priority */
  
  PLUGIN_ID,              /**< id */
  PLUGIN_NAME,            /**< name */
  VERSION,                /**< version */
  PLUGIN_SUMMARY,         /**< summary */
  PLUGIN_DESC,            /**< description */
  PLUGIN_AUTHOR,          /**< author */
  GAIM_WEBSITE,           /**< homepage */
  
  plugin_load,            /**< load */
  NULL,                   /**< unload */
  NULL,                   /**< destroy */
  
  NULL,                   /**< ui_info */
  NULL,                   /**< extra_info */
  &prefs_info,            /**< prefs_info */
  NULL,                   /**< actions */
};


static void
init_plugin(GaimPlugin *plugin) {
  gaim_prefs_add_none(PREFS_BASE);
  gaim_prefs_add_bool(PREF_BUDDIES, FALSE);
  gaim_prefs_add_bool(PREF_NOTICE, TRUE);
  gaim_prefs_add_bool(PREF_STATUS, TRUE);
}


GAIM_INIT_PLUGIN(psychic, init_plugin, info)

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