Tue, 27 May 2003 03:38:52 +0000
[gaim-migrate @ 5937]
This is:
-AIM over OSCAR use Christian's new, kick ass
gaim_notify_email stuff for new mail notification. This
should be good, but it's kind of a pain to test. Let me
know if you have any problems
-Minor fix to the translation README
-2 minor changes to the doxygen of 2 major header files
(this means you'll have to recompile a lot of files :-) )
-If your global proxy setting is "No Proxy" and your global
proxy host is empty, but $http_proxy is set to something,
gaim used to switch your global proxy setting to "HTTP." It
no longer does this. This makes more sense to me. If you
disagree, please let me know--this is open to debate, and
what not. Also, the use of environmental proxy settings
will be changed a bit in the next day or two
/** * @file pounce.h Buddy pounce API * * gaim * * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <string.h> #include "gaim.h" static GList *pounces = NULL; struct gaim_pounce * gaim_pounce_new(struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent event, gaim_pounce_cb cb, void *data, void (*free)(void *)) { struct gaim_pounce *pounce; if (pouncer == NULL || pouncee == NULL || event == 0 || cb == NULL) return NULL; pounce = g_new0(struct gaim_pounce, 1); pounce->pouncer = pouncer; pounce->pouncee = g_strdup(pouncee); pounce->events = event; pounce->callback = cb; pounce->data = data; pounce->free = free; pounces = g_list_append(pounces, pounce); return pounce; } void gaim_pounce_destroy(struct gaim_pounce *pounce) { if (pounce == NULL) return; if (pounce->pouncee != NULL) g_free(pounce->pouncee); pounces = g_list_remove(pounces, pounce); if (pounce->free != NULL && pounce->data != NULL) pounce->free(pounce->data); g_free(pounce); } void gaim_pounce_set_events(struct gaim_pounce *pounce, GaimPounceEvent events) { if (pounce == NULL || events == GAIM_POUNCE_NONE) return; pounce->events = events; } void gaim_pounce_set_pouncer(struct gaim_pounce *pounce, struct gaim_account *pouncer) { if (pounce == NULL || pouncer == NULL) return; pounce->pouncer = pouncer; } void gaim_pounce_set_pouncee(struct gaim_pounce *pounce, const char *pouncee) { if (pounce == NULL || pouncee == NULL) return; if (pounce->pouncee != NULL) g_free(pounce->pouncee); pounce->pouncee = (pouncee == NULL ? NULL : g_strdup(pouncee)); } void gaim_pounce_set_data(struct gaim_pounce *pounce, void *data) { if (pounce == NULL) return; pounce->data = data; } GaimPounceEvent gaim_pounce_get_events(const struct gaim_pounce *pounce) { if (pounce == NULL) return GAIM_POUNCE_NONE; return pounce->events; } struct gaim_account * gaim_pounce_get_pouncer(const struct gaim_pounce *pounce) { if (pounce == NULL) return NULL; return pounce->pouncer; } const char * gaim_pounce_get_pouncee(const struct gaim_pounce *pounce) { if (pounce == NULL) return NULL; return pounce->pouncee; } void * gaim_pounce_get_data(const struct gaim_pounce *pounce) { if (pounce == NULL) return NULL; return pounce->data; } void gaim_pounce_execute(const struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent events) { struct gaim_pounce *pounce; GList *l; if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL) return; for (l = gaim_get_pounces(); l != NULL; l = l->next) { pounce = (struct gaim_pounce *)l->data; if ((gaim_pounce_get_events(pounce) & events) && (gaim_pounce_get_pouncer(pounce) == pouncer) && !strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) { if (pounce->callback != NULL) pounce->callback(pounce, events, gaim_pounce_get_data(pounce)); } } } struct gaim_pounce * gaim_find_pounce(const struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent events) { struct gaim_pounce *pounce; GList *l; if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL) return NULL; for (l = gaim_get_pounces(); l != NULL; l = l->next) { pounce = (struct gaim_pounce *)l->data; if ((gaim_pounce_get_events(pounce) & events) && (gaim_pounce_get_pouncer(pounce) == pouncer) && !strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) { return pounce; } } return NULL; } GList * gaim_get_pounces(void) { return pounces; }