Tue, 20 Jun 2006 08:17:49 +0000
[gaim-migrate @ 16295]
Hopefully improve the typing notification code so it's a lot easier
to understand. This also creates a distinction between the signals
emitted when receiving GAIM_TYPED and GAIM_NOT_TYPING messages
(by adding a gaim-typed signal). And the gaim-not-typing signal
should work in all cases.
Most of this is stuff I changed last week during work, thanks to
Meebo
/* This file is part of the Project Athena Zephyr Notification System. * It contains source for the ZIfNotice function. * * Created by: Robert French * * Copyright (c) 1987,1988 by the Massachusetts Institute of Technology. * For copying and distribution information, see the file * "mit-copyright.h". */ #include "internal.h" Code_t ZIfNotice(notice, from, predicate, args) ZNotice_t *notice; struct sockaddr_in *from; int (*predicate) __P((ZNotice_t *, void *)); void *args; { ZNotice_t tmpnotice; Code_t retval; char *buffer; struct _Z_InputQ *qptr; if ((retval = Z_WaitForComplete()) != ZERR_NONE) return (retval); qptr = Z_GetFirstComplete(); for (;;) { while (qptr) { if ((retval = ZParseNotice(qptr->packet, qptr->packet_len, &tmpnotice)) != ZERR_NONE) return (retval); if ((*predicate)(&tmpnotice, args)) { if (!(buffer = (char *) malloc((unsigned) qptr->packet_len))) return (ENOMEM); (void) memcpy(buffer, qptr->packet, qptr->packet_len); if (from) *from = qptr->from; if ((retval = ZParseNotice(buffer, qptr->packet_len, notice)) != ZERR_NONE) { free(buffer); return (retval); } Z_RemQueue(qptr); return (ZERR_NONE); } qptr = Z_GetNextComplete(qptr); } if ((retval = Z_ReadWait()) != ZERR_NONE) return (retval); qptr = Z_GetFirstComplete(); /* need to look over all of the queued messages, in case a fragment has been reassembled */ } }