Thu, 05 May 2005 13:09:28 +0000
[gaim-migrate @ 12619]
Bits'n'pieces:
Don't allow gaim-remote "clones" to knock gaim out by specifying a big packet
length.
Correctly bound the point sizes in gtkimhtml & yahoo
Fix up some code in MSN that isn't actually being used, just in case someone
comes along and submits a patch that would use it.
Don't try writing to the server in MSN if you're not actually connected
Fix message flags in SILC
/** * @file group.c Group functions * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "group.h" MsnGroup * msn_group_new(MsnUserList *userlist, int id, const char *name) { MsnGroup *group; g_return_val_if_fail(id >= 0, NULL); g_return_val_if_fail(name != NULL, NULL); group = g_new0(MsnGroup, 1); msn_userlist_add_group(userlist, group); group->id = id; group->name = g_strdup(name); return group; } void msn_group_destroy(MsnGroup *group) { g_return_if_fail(group != NULL); g_free(group->name); g_free(group); } void msn_group_set_id(MsnGroup *group, int id) { g_return_if_fail(group != NULL); g_return_if_fail(id >= 0); group->id = id; } void msn_group_set_name(MsnGroup *group, const char *name) { g_return_if_fail(group != NULL); g_return_if_fail(name != NULL); if (group->name != NULL) g_free(group->name); group->name = g_strdup(name); } int msn_group_get_id(const MsnGroup *group) { g_return_val_if_fail(group != NULL, -1); return group->id; } const char * msn_group_get_name(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->name; }