Fri, 19 Mar 2004 17:34:33 +0000
[gaim-migrate @ 9206]
" You can once again show how evil you are by typing >:)
and getting it to render in spite of escaped HTML.
This patch changes around the parsing code to catch
smileys before eating just any HTML entity we bump into
on the street. We try to catch entities at the
beginning of smileys first, and if we're sure they're
not smileys, then we eat them for breakfast. The patch
also deals with eating any subsequent entities that may
appear in any smileys (like :-&) so we don't end up
with trailing leftovers. This patch description is
making me hungry.
FYI, I know this gtkimhtml is supposed to be not gaim
dependent, but both the gaim_* functions that were
preexisting and newly used in gtkimhtml code are all
non-gaim dependent utility functions from util.c, so I felt
their use was justified and acceptable." --Kevin Stange
committer: Luke Schierer <lschiere@pidgin.im>
/** * @file debug.h Debug API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_DEBUG_H_ #define _GAIM_DEBUG_H_ #include <stdarg.h> /** * Debug levels. */ typedef enum { GAIM_DEBUG_ALL = 0, /**< All debug levels. */ GAIM_DEBUG_MISC, /**< General chatter. */ GAIM_DEBUG_INFO, /**< General operation Information. */ GAIM_DEBUG_WARNING, /**< Warnings. */ GAIM_DEBUG_ERROR, /**< Errors. */ GAIM_DEBUG_FATAL /**< Fatal errors. */ } GaimDebugLevel; /** * Debug UI operations. */ typedef struct { void (*print)(GaimDebugLevel level, const char *category, const char *format, va_list args); } GaimDebugUiOps; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Debug API */ /**************************************************************************/ /** * Outputs debug information. * * This differs from gaim_debug() in that it takes a va_list. * * @param level The debug level. * @param category The category (or @c NULL). * @param format The format string. * @param args The format parameters. * * @see gaim_debug() */ void gaim_debug_vargs(GaimDebugLevel level, const char *category, const char *format, va_list args); /** * Outputs debug information. * * @param level The debug level. * @param category The category (or @c NULL). * @param format The format string. */ void gaim_debug(GaimDebugLevel level, const char *category, const char *format, ...); /** * Outputs misc. level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_MISC as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_misc(const char *category, const char *format, ...); /** * Outputs info level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_INFO as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_info(const char *category, const char *format, ...); /** * Outputs warning level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_WARNING as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_warning(const char *category, const char *format, ...); /** * Outputs error level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_error(const char *category, const char *format, ...); /** * Outputs fatal error level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_fatal(const char *category, const char *format, ...); /*@}*/ /**************************************************************************/ /** @name UI Registration Functions */ /**************************************************************************/ /*@{*/ /** * Sets the UI operations structure to be used when outputting debug * information. * * @param ops The UI operations structure. */ void gaim_debug_set_ui_ops(GaimDebugUiOps *ops); /** * Returns the UI operations structure used when outputting debug * information. * * @return The UI operations structure in use. */ GaimDebugUiOps *gaim_debug_get_ui_ops(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_DEBUG_H_ */