doc/sound-signals.dox

Fri, 05 May 2006 19:35:15 +0000

author
Will Thompson <resiak@pidgin.im>
date
Fri, 05 May 2006 19:35:15 +0000
changeset 13727
914824d0d64d
parent 12292
1193c8f68b6a
child 16244
be35cbf49dfb
permissions
-rw-r--r--

[gaim-migrate @ 16136]
SF Patch #1482398 from resiak

"This patch makes the manpage at least agree with `gaim
-h` and reality when it comes to command-line
arguments. It still differs from reality in just about
every other way."

Does the -l option still work? I never use it. If it does,
the information here and that from `gaim -h` is surely wrong.

committer: Richard Laager <rlaager@pidgin.im>

/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et

mercurial