src/gaim-client-example.c

Thu, 12 Jan 2006 04:03:39 +0000

author
Björn Voigt <bjoern@cs.tu-berlin.de>
date
Thu, 12 Jan 2006 04:03:39 +0000
changeset 12846
93ff2d8dd1e7
parent 11903
56ae8af14a0d
child 14097
0c340861ab79
permissions
-rw-r--r--

[gaim-migrate @ 15194]
A patch from Björn Voigt to make sure the usage info is printed out
in the correct localization:
"There is a small i18n problem in src/gtkmain.c. Unlike Gaim
oldstatus, the new code calls show_usage() before gtk_init_check().
This means that, setlocale() is not called and the usage message is English."


committer: Mark Doliner <markdoliner@pidgin.im>

#define DBUS_API_SUBJECT_TO_CHANGE

#include <stdio.h>
#include <stdlib.h>

#include "gaim-client.h"

/* 
   This example demonstrates how to use libgaim-client to communicate
   with gaim.  The names and signatures of functions provided by
   libgaim-client are the same as those in gaim.  However, all
   structures (such as GaimAccount) are opaque, that is, you can only
   use pointer to them.  In fact, these pointers DO NOT actually point
   to anything, they are just integer identifiers of assigned to these
   structures by gaim.  So NEVER try to dereference these pointers.
   Integer ids as disguised as pointers to provide type checking and
   prevent mistakes such as passing an id of GaimAccount when an id of
   GaimBuddy is expected.  According to glib manual, this technique is
   portable.
*/

int main (int argc, char **argv)
{
    GList *alist, *node;

    gaim_init();
    
    alist = gaim_accounts_get_all();
    for (node = alist; node; node = node->next) {
	GaimAccount *account = (GaimAccount*) node->data;
	char *name = gaim_account_get_username(account);
	g_print("Name: %s\n", name);
	g_free(name);
    }

    g_list_free(alist);

    return 0;
}

mercurial