src/win32/stdafx.h

Tue, 16 Nov 2004 02:56:09 +0000

author
Mark Doliner <markdoliner@pidgin.im>
date
Tue, 16 Nov 2004 02:56:09 +0000
changeset 10193
97acf1af752e
parent 6096
1e9892edb9be
child 11827
37b0d03aca2f
permissions
-rw-r--r--

[gaim-migrate @ 11308]
I replaced the currently logo with a modified version created by
Steven Garrity. This one is wider and less-tall. Nathan
Fredrickson sent this to gaim-devel in Februrary and I just
realized that I like it. Thanks guys!

I like it because there's no more empty gray-space to the left
and right of the logo. And I think it creates a bolder
distinction between the login window and the buddy list.

I also removed the version number from the about window, since
it's super-imposed on the logo.

// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>
#include <shellapi.h>


// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)

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