Wed, 07 Jul 2004 17:56:59 +0000
[gaim-migrate @ 10301]
This changes Oscar to use g_utf8_validate for UTF-8 validation, rather
than attempting a conversion from UTF-8 to UTF-8, as the latter
appears to be problematic with some iconvs. This causes Oscar to
print a conversion failure message (ala IRC) if we receive non-ASCII
marked as such -- I don't think this is a problem, as I believe the
ICQ funkiness is marked as ISO-8859-1, but if you get the message let
me know.
#include "module.h" MODULE = Gaim::Conversation PACKAGE = Gaim::Conversation PREFIX = gaim_conversation_ PROTOTYPES: ENABLE void gaim_conversation_set_account(conv, account) Gaim::Conversation conv Gaim::Account account Gaim::Account gaim_conversation_get_account(conv) Gaim::Conversation conv Gaim::Connection gaim_conversation_get_gc(conv) Gaim::Conversation conv void gaim_conversation_set_title(conv, title) Gaim::Conversation conv const char *title void gaim_conversation_autoset_title(conv) Gaim::Conversation conv int gaim_conversation_get_index(conv) Gaim::Conversation conv const char * gaim_conversation_get_name(conv) Gaim::Conversation conv void gaim_conversation_set_logging(conv, log) Gaim::Conversation conv gboolean log gboolean gaim_conversation_is_logging(conv) Gaim::Conversation conv Gaim::ConvWindow gaim_conversation_get_window(conv) Gaim::Conversation conv gboolean is_chat(conv) Gaim::Conversation conv CODE: RETVAL = (gaim_conversation_get_type(conv) == GAIM_CONV_CHAT); OUTPUT: RETVAL gboolean is_im(conv) Gaim::Conversation conv CODE: RETVAL = (gaim_conversation_get_type(conv) == GAIM_CONV_IM); OUTPUT: RETVAL void gaim_conversation_set_data(conv, key, data) Gaim::Conversation conv const char *key void *data void * gaim_conversation_get_data(conv, key) Gaim::Conversation conv const char *key void gaim_conversation_write(conv, who, message, flags) Gaim::Conversation conv const char *who const char *message int flags CODE: gaim_conversation_write(conv, who, message, flags, time(NULL)); Gaim::Conversation::IM gaim_conversation_get_im_data(conv) Gaim::Conversation conv Gaim::Conversation::Chat gaim_conversation_get_chat_data(conv) Gaim::Conversation conv MODULE = Gaim::Conversation PACKAGE = Gaim::Conversations PREFIX = gaim_conversations_ PROTOTYPES: ENABLE Gaim::Conversation find_with_account(name, account) const char *name Gaim::Account account CODE: RETVAL = gaim_find_conversation_with_account(name, account); OUTPUT: RETVAL void * handle() CODE: RETVAL = gaim_conversations_get_handle(); OUTPUT: RETVAL MODULE = Gaim::Conversation PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE void conversations() PREINIT: GList *l; PPCODE: for (l = gaim_get_conversations(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Conversation"))); }