plugins/gaiminc.c

Wed, 11 Dec 2002 02:09:43 +0000

author
Matthew Smith <matthew@smigs.co.uk>
date
Wed, 11 Dec 2002 02:09:43 +0000
changeset 4059
a0819a8aeadc
parent 3551
acce66c34dbd
child 5205
242b8aa81328
permissions
-rw-r--r--

[gaim-migrate @ 4269]
spelling and such:

" <Smigs> what's the 'proper' terminology? 'Buddies List'
or 'Buddy List'? It's inconsistant, though I'm seeing
more of 'Buddy List' than 'Buddies List' (I'm willing
to go through and correct them :P)
<LSchiere> i'd say "Buddy List"
<Paco-Paco> buddy list

The "Buddies List" -> "Buddy List" corrections are
mostly in gg.c (plus all the .po's). Other typos have
been corrected that I saw as I went through:
"buddylist" -> "buddy list" (I also corrected the .po's
in another instance of this that had already been fixed
in the actual file)
"sucessfully" -> "successfully"
"communicating to" -> "communicating with"
"Pleae tryagain" -> "Please try again"
"this users profile" -> "this user's profile"
"passord" -> "password"

All adds up to a pretty big patch.. hopefully it's all
correct :)"
--Matthew Smith (smigs)

committer: Luke Schierer <lschiere@pidgin.im>

#define GAIM_PLUGINS

#include <gtk/gtk.h>
#include <time.h>
#include <stdio.h>
#include <fcntl.h>
#include <string.h>
#include "gaim.h"

void echo_hi(void *m) {
	/* this doesn't do much, just lets you know who we are :) */
	show_about(NULL, NULL);
}

void reverse(struct gaim_connection *gc, char **who, char **message, void *m) {
	/* this will drive you insane. whenever you receive a message,
	 * the text of the message (HTML and all) will be reversed. */
	int i, l;
	char tmp;

	/* this check is necessary in case bad plugins do bad things */
	if (message == NULL || *message == NULL)
		return;

	l = strlen(*message);

	if (!strcmp(*who, gc->username))
		return;

	for (i = 0; i < l/2; i++) {
		tmp = (*message)[i];
		(*message)[i] = (*message)[l - i - 1];
		(*message)[l - i - 1] = tmp;
	}
}

void bud(struct gaim_connection *gc, char *who, void *m) {
	/* whenever someone comes online, it sends them a message. if i
	 * cared more, i'd make it so it popped up on your screen too */
	serv_send_im(gc, who, "Hello!", 0);
}

char *gaim_plugin_init(GModule *handle) {
	/* this is for doing something fun when we sign on */
	gaim_signal_connect(handle, event_signon, echo_hi, NULL);

	/* this is for doing something fun when we get a message */
	gaim_signal_connect(handle, event_im_recv, reverse, NULL);

	/* this is for doing something fun when a buddy comes online */
	gaim_signal_connect(handle, event_buddy_signon, bud, NULL);

	return NULL;
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Demonstration");
	desc.version = g_strdup(VERSION);
	desc.description = g_strdup(
                "This is a really cool plugin that does a lot of stuff:\n"
		"- It tells you who wrote the program when you log in\n"
		"- It reverses all incoming text\n"
		"- It sends a message to people on your list immediately"
		" when they sign on";);
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}


char *name() {
	return "Gaim Demonstration Plugin";
}

char *description() {
	return "This is a really cool plugin that does a lot of stuff:\n"
		"- It tells you who wrote the program when you log in\n"
		"- It reverses all incoming text\n"
		"- It sends a message to people on your list immediately"
		" when they sign on";
}

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