Sat, 27 Sep 2003 05:11:11 +0000
[gaim-migrate @ 7535]
Two string corrections from KAMO Tomoyuki. Thanks dude
I fiddled with the prefs away message stuff...
Changed a function to static and renamed it to have a _cb at the end.
Added an away_message_click_cb() callback--double clicking on an
away message in the list brings up the edit away message window.
I want to add an "Activate" button, but I don't have time now, and
away.c needs to be core/ui split, I think, with the ability to
activate a chosen message.
The Second Annual Chips & Dip night was good. We watched The Unborn
2, which is supposed to be one of the worst movies ever. It rocked.
committer: Mark Doliner <markdoliner@pidgin.im>
#include "module.h" MODULE = Gaim::Conversation::IM PACKAGE = Gaim::Conversation::IM PREFIX = gaim_im_ PROTOTYPES: ENABLE Gaim::Conversation::IM new(account, name) Gaim::Account account const char *name CODE: RETVAL = GAIM_IM(gaim_conversation_new(GAIM_CONV_IM, account, name)); OUTPUT: RETVAL void DESTROY(im) Gaim::Conversation::IM im CODE: gaim_conversation_destroy(gaim_im_get_conversation(im)); Gaim::Conversation gaim_im_get_conversation(im) Gaim::Conversation::IM im void gaim_im_write(im, who, message, flags) Gaim::Conversation::IM im const char *who const char *message int flags CODE: gaim_im_write(im, who, message, -1, flags, time(NULL)); void gaim_im_send(im, message) Gaim::Conversation::IM im const char *message MODULE = Gaim::Conversation::IM PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE void ims() PREINIT: GList *l; PPCODE: for (l = gaim_get_ims(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(GAIM_IM(l->data), "Gaim::Conversation"))); }