plugins/perl/common/Gaim.xs

Sat, 27 Sep 2003 05:11:11 +0000

author
KAMO Tomoyuki
date
Sat, 27 Sep 2003 05:11:11 +0000
changeset 6979
a2ac62c147fa
parent 6918
46c9836b0072
child 11118
36db35a9da56
permissions
-rw-r--r--

[gaim-migrate @ 7535]
Two string corrections from KAMO Tomoyuki. Thanks dude

I fiddled with the prefs away message stuff...
Changed a function to static and renamed it to have a _cb at the end.
Added an away_message_click_cb() callback--double clicking on an
away message in the list brings up the edit away message window.

I want to add an "Activate" button, but I don't have time now, and
away.c needs to be core/ui split, I think, with the ability to
activate a chosen message.

The Second Annual Chips & Dip night was good. We watched The Unborn
2, which is supposed to be one of the worst movies ever. It rocked.

committer: Mark Doliner <markdoliner@pidgin.im>

#include "module.h"
#include "../perl-handlers.h"

#include "const-c.inc"

MODULE = Gaim  PACKAGE = Gaim  PREFIX = gaim_
PROTOTYPES: ENABLE

INCLUDE: const-xs.inc

void
timeout_add(plugin, seconds, callback, data = 0)
	Gaim::Plugin plugin
	int seconds
	SV *callback
	SV *data
CODE:
	gaim_perl_timeout_add(plugin, seconds, callback, data);

void
signal_connect(instance, signal, plugin, callback, data = 0)
	void *instance
	const char *signal
	Gaim::Plugin plugin
	SV *callback
	SV *data
CODE:
	gaim_perl_signal_connect(plugin, instance, signal, callback, data);

void
signal_disconnect(instance, signal, plugin)
	void *instance
	const char *signal
	Gaim::Plugin plugin
CODE:
	gaim_perl_signal_disconnect(plugin, instance, signal);

void
gaim_debug(level, category, string)
	Gaim::DebugLevel level
	const char *category
	const char *string

void
debug_misc(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_MISC, category, string);

void
debug_info(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_INFO, category, string);

void
debug_warning(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_WARNING, category, string);

void
debug_error(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_ERROR, category, string);

void
debug_fatal(category, string)
	const char *category
	const char *string
CODE:
	gaim_debug(GAIM_DEBUG_FATAL, category, string);

void
deinit()
CODE:
	gaim_perl_timeout_clear();


BOOT:
	GAIM_PERL_BOOT(Account);
	GAIM_PERL_BOOT(BuddyList);
	GAIM_PERL_BOOT(BuddyList__Group);
	GAIM_PERL_BOOT(BuddyList__Buddy);
	GAIM_PERL_BOOT(BuddyList__Chat);
	GAIM_PERL_BOOT(Connection);
	GAIM_PERL_BOOT(Conversation);
	GAIM_PERL_BOOT(Conversation__Chat);
	GAIM_PERL_BOOT(Conversation__IM);
	GAIM_PERL_BOOT(ConvWindow);

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