Sat, 27 Sep 2003 05:11:11 +0000
[gaim-migrate @ 7535]
Two string corrections from KAMO Tomoyuki. Thanks dude
I fiddled with the prefs away message stuff...
Changed a function to static and renamed it to have a _cb at the end.
Added an away_message_click_cb() callback--double clicking on an
away message in the list brings up the edit away message window.
I want to add an "Activate" button, but I don't have time now, and
away.c needs to be core/ui split, I think, with the ability to
activate a chosen message.
The Second Annual Chips & Dip night was good. We watched The Unborn
2, which is supposed to be one of the worst movies ever. It rocked.
committer: Mark Doliner <markdoliner@pidgin.im>
#include "module.h" #include "../perl-handlers.h" #include "const-c.inc" MODULE = Gaim PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE INCLUDE: const-xs.inc void timeout_add(plugin, seconds, callback, data = 0) Gaim::Plugin plugin int seconds SV *callback SV *data CODE: gaim_perl_timeout_add(plugin, seconds, callback, data); void signal_connect(instance, signal, plugin, callback, data = 0) void *instance const char *signal Gaim::Plugin plugin SV *callback SV *data CODE: gaim_perl_signal_connect(plugin, instance, signal, callback, data); void signal_disconnect(instance, signal, plugin) void *instance const char *signal Gaim::Plugin plugin CODE: gaim_perl_signal_disconnect(plugin, instance, signal); void gaim_debug(level, category, string) Gaim::DebugLevel level const char *category const char *string void debug_misc(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_MISC, category, string); void debug_info(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_INFO, category, string); void debug_warning(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_WARNING, category, string); void debug_error(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_ERROR, category, string); void debug_fatal(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_FATAL, category, string); void deinit() CODE: gaim_perl_timeout_clear(); BOOT: GAIM_PERL_BOOT(Account); GAIM_PERL_BOOT(BuddyList); GAIM_PERL_BOOT(BuddyList__Group); GAIM_PERL_BOOT(BuddyList__Buddy); GAIM_PERL_BOOT(BuddyList__Chat); GAIM_PERL_BOOT(Connection); GAIM_PERL_BOOT(Conversation); GAIM_PERL_BOOT(Conversation__Chat); GAIM_PERL_BOOT(Conversation__IM); GAIM_PERL_BOOT(ConvWindow);