src/away.h

Fri, 20 Aug 2004 03:40:33 +0000

author
Christopher O'Brien <siege@pidgin.im>
date
Fri, 20 Aug 2004 03:40:33 +0000
changeset 9787
a88b7e860699
parent 9730
e59812364b8b
child 9791
f5c5bda0b96b
permissions
-rw-r--r--

[gaim-migrate @ 10655]
after an utter failure to get comments on this since it was updated, and
thinking that the functionality is worth having, i present to you:

" This is a patch to blist.c and blist.h to modify the
GaimBuddy structure to add a field for flags. It also
adds a single flag GAIM_BUDDY_NO_SAVE, which can be
used to indicate that a particular buddy should not be
saved to file. This will be particularly useful for
prpls with dynamic group support (which I am working on
adding to Meanwhile), such as Oscar's recent buddies group.

I used a negative flag (NO_SAVE rather than SAVE)
because the default should be for saving to happen, and
I didn't want to have to initiate the buddy with a save
flag set. To counteract this, there is a macro called
GAIM_BUDDY_SHOULD_SAVE which checks for the absense of
the flag. Woo-hoo double negative!!

The beefy part of this patch also factors out the
deeply nested loops of the saving code into separate
functions.

This code also fixes a minor possible bug wherein when
saving only a particular account, a group could be
written containing empty contacts (due to checking for
the specific account only at the group and buddy levels)

Here's a version that places the flags field in the
BlistNode, and checks for it at each stage (group, chat,
contact, buddy). It didn't erase my buddy list when I tried
it, so that's nice at least." --Christopher (siege) O'Brien

committer: Luke Schierer <lschiere@pidgin.im>

/**
 * @file away.h Away API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_AWAY_H_
#define _GAIM_AWAY_H_

#include "gtkinternal.h"

/* XXX CUI: away messages aren't really anything more than char* but we need two char*'s
 * for the UI so that people can name their away messages when they save them. So these
 * are really a UI function and struct away_message should be removed from the core. */
/* WTF?  How does having a title for something mean that it is part of the UI? */
struct away_message {
	char name[80];
	char message[2048];
};

extern GSList *away_messages;
extern struct away_message *awaymessage;
extern GtkWidget *awaymenu;
extern GtkWidget *awayqueue;
extern GtkListStore *awayqueuestore;

extern void rem_away_mess(GtkWidget *, struct away_message *);
extern void do_away_message(GtkWidget *, struct away_message *);
extern void do_away_menu();
extern void toggle_away_queue();
extern void purge_away_queue(GSList **);
extern void do_im_back(GtkWidget *, GtkWidget *);
void create_away_mess(GtkWidget *, void *);

#endif /* _GAIM_AWAY_H_ */

mercurial