Wed, 16 Nov 2005 06:07:42 +0000
[gaim-migrate @ 14411]
sf patch #1357831, from Sadrul Habib Chowdhury
Looks like this was my bug (me being KingAnt). Sorry!
The description from Sadrul:
This is a simple fix for the following "ShowStopperBug"
(from the kwiki):
==========
buddy shows as online when offline
* I(luke) played with this some today. when my
lschiere SILC account signs on, lschiere(aim) appears
on my LSchiere2 buddy list as though signing on. As far
as the gaim UI is concerned, there is no SILC buddy in
that contact. as LSchiere (aim) is my account, I am
quite sure that it is not online, plus attempting to IM
it yeilds the same result.
==========
committer: Mark Doliner <markdoliner@pidgin.im>
#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }