Fri, 04 May 2007 15:53:24 +0000
Fix some ickyness in the tab-completion. Now, if there's only one suggest word, then the first tab will just complete the suggestion. If there's only one suggest word, and it's already completed, then tab will take focus to the next widget. If there is a dropdown, then you can select a suggest word by pressing tabs to move to it, then either space or enter to accept it.
#include "gntmenu.h" #include "gntmenuitem.h" static GObjectClass *parent_class = NULL; static void gnt_menuitem_destroy(GObject *obj) { GntMenuItem *item = GNT_MENU_ITEM(obj); g_free(item->text); item->text = NULL; if (item->submenu) gnt_widget_destroy(GNT_WIDGET(item->submenu)); parent_class->dispose(obj); } static void gnt_menuitem_class_init(GntMenuItemClass *klass) { GObjectClass *obj_class = G_OBJECT_CLASS(klass); parent_class = g_type_class_peek_parent(klass); obj_class->dispose = gnt_menuitem_destroy; } static void gnt_menuitem_init(GTypeInstance *instance, gpointer class) { } /****************************************************************************** * GntMenuItem API *****************************************************************************/ GType gnt_menuitem_get_gtype(void) { static GType type = 0; if(type == 0) { static const GTypeInfo info = { sizeof(GntMenuItemClass), NULL, /* base_init */ NULL, /* base_finalize */ (GClassInitFunc)gnt_menuitem_class_init, NULL, /* class_finalize */ NULL, /* class_data */ sizeof(GntMenuItem), 0, /* n_preallocs */ gnt_menuitem_init, /* instance_init */ NULL /* value_table */ }; type = g_type_register_static(G_TYPE_OBJECT, "GntMenuItem", &info, 0); } return type; } GntMenuItem *gnt_menuitem_new(const char *text) { GObject *item = g_object_new(GNT_TYPE_MENU_ITEM, NULL); GntMenuItem *menuitem = GNT_MENU_ITEM(item); menuitem->text = g_strdup(text); return menuitem; } void gnt_menuitem_set_callback(GntMenuItem *item, GntMenuItemCallback callback, gpointer data) { item->callback = callback; item->callbackdata = data; } void gnt_menuitem_set_submenu(GntMenuItem *item, GntMenu *menu) { if (item->submenu) gnt_widget_destroy(GNT_WIDGET(item->submenu)); item->submenu = menu; }