Fri, 25 Mar 2005 13:13:16 +0000
[gaim-migrate @ 12325]
" With the status rewrite we don't need some of these old
legacy members in the buddy structure. I'm trying to
clean them up by novell hasn't been ported to the new
status, and I have nfi what I'm doing with novell.. So
here's jabber." -- grim
committer: Luke Schierer <lschiere@pidgin.im>
/** * @file message.h Message handlers * * gaim * * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_JABBER_MESSAGE_H_ #define _GAIM_JABBER_MESSAGE_H_ #include "jabber.h" #include "xmlnode.h" typedef struct _JabberMessage { JabberStream *js; enum { JABBER_MESSAGE_NORMAL, JABBER_MESSAGE_CHAT, JABBER_MESSAGE_GROUPCHAT, JABBER_MESSAGE_HEADLINE, JABBER_MESSAGE_ERROR, JABBER_MESSAGE_GROUPCHAT_INVITE, JABBER_MESSAGE_OTHER } type; time_t sent; gboolean delayed; char *from; char *to; char *subject; char *body; char *xhtml; char *password; char *error; char *thread_id; enum { JABBER_MESSAGE_EVENT_COMPOSING = 1 << 1 } events; GList *etc; } JabberMessage; void jabber_message_free(JabberMessage *jm); void jabber_message_send(JabberMessage *jm); void jabber_message_parse(JabberStream *js, xmlnode *packet); int jabber_message_send_im(GaimConnection *gc, const char *who, const char *msg, GaimConvImFlags flags); int jabber_message_send_chat(GaimConnection *gc, int id, const char *message); int jabber_send_typing(GaimConnection *gc, const char *who, int typing); #endif /* _GAIM_JABBER_MESSAGE_H_ */