src/protocols/jabber/roster.c

Fri, 25 Mar 2005 13:13:16 +0000

author
Gary Kramlich <grim@pidgin.im>
date
Fri, 25 Mar 2005 13:13:16 +0000
changeset 10725
af2dd59b1042
parent 10289
18f2c2afebaf
child 10941
7a67db0a7f43
permissions
-rw-r--r--

[gaim-migrate @ 12325]
" With the status rewrite we don't need some of these old
legacy members in the buddy structure. I'm trying to
clean them up by novell hasn't been ported to the new
status, and I have nfi what I'm doing with novell.. So
here's jabber." -- grim

committer: Luke Schierer <lschiere@pidgin.im>

/*
 * gaim - Jabber Protocol Plugin
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"
#include "debug.h"
#include "server.h"

#include "buddy.h"
#include "presence.h"
#include "roster.h"
#include "iq.h"

#include <string.h>


void jabber_roster_request(JabberStream *js)
{
	JabberIq *iq;

	iq = jabber_iq_new_query(js, JABBER_IQ_GET, "jabber:iq:roster");

	jabber_iq_send(iq);
}

static void remove_gaim_buddies(JabberStream *js, const char *jid)
{
	GSList *buddies, *l;

	buddies = gaim_find_buddies(js->gc->account, jid);

	for(l = buddies; l; l = l->next)
		gaim_blist_remove_buddy(l->data);

	g_slist_free(buddies);
}

static void add_gaim_buddies_in_groups(JabberStream *js, const char *jid,
		const char *alias, GSList *groups)
{
	GaimPresence *presence = NULL;
	GSList *buddies, *g2, *l;

	buddies = gaim_find_buddies(js->gc->account, jid);

	g2 = groups;

	if(!groups) {
		if(!buddies)
			g2 = g_slist_append(g2, g_strdup(_("Buddies")));
		else
			return;
	}

	if(buddies) {
		presence = gaim_buddy_get_presence((GaimBuddy*)buddies->data);
	}

	while(buddies) {
		GaimBuddy *b = buddies->data;
		GaimGroup *g = gaim_find_buddys_group(b);

		buddies = g_slist_remove(buddies, b);

		if((l = g_slist_find_custom(g2, g->name, (GCompareFunc)strcmp))) {
			const char *servernick;

			if((servernick = gaim_blist_node_get_string((GaimBlistNode*)b, "servernick")))
				serv_got_alias(js->gc, jid, servernick);

			if(alias && (!b->alias || strcmp(b->alias, alias)))
				gaim_blist_alias_buddy(b, alias);
			g_free(l->data);
			g2 = g_slist_delete_link(g2, l);
		} else {
			gaim_blist_remove_buddy(b);
		}
	}

	while(g2) {
		GaimBuddy *b = gaim_buddy_new(js->gc->account, jid, alias);
		GaimGroup *g = gaim_find_group(g2->data);

		if(!g) {
			g = gaim_group_new(g2->data);
			gaim_blist_add_group(g, NULL);
		}

		/* XXX: this hack may need to change */
		/* Is this change better? */
		b->presence = presence;

		gaim_blist_add_buddy(b, NULL, g, NULL);
		gaim_blist_alias_buddy(b, alias);
		g_free(g2->data);
		g2 = g_slist_delete_link(g2, g2);
	}

	g_slist_free(buddies);
}

void jabber_roster_parse(JabberStream *js, xmlnode *packet)
{
	xmlnode *query, *item, *group;
	const char *from = xmlnode_get_attrib(packet, "from");

	if(from) {
		char *from_norm;
		gboolean invalid;

		from_norm = g_strdup(jabber_normalize(js->gc->account, from));

		if(!from_norm)
			return;

		invalid = g_utf8_collate(from_norm,
				jabber_normalize(js->gc->account,
					gaim_account_get_username(js->gc->account)));

		g_free(from_norm);

		if(invalid)
			return;
	}

	query = xmlnode_get_child(packet, "query");
	if(!query)
		return;

	js->roster_parsed = TRUE;

	for(item = xmlnode_get_child(query, "item"); item; item = xmlnode_get_next_twin(item))
	{
		const char *jid, *name, *subscription, *ask;
		JabberBuddy *jb;

		subscription = xmlnode_get_attrib(item, "subscription");
		jid = xmlnode_get_attrib(item, "jid");
		name = xmlnode_get_attrib(item, "name");
		ask = xmlnode_get_attrib(item, "ask");

		if(!jid)
			continue;

		if(!(jb = jabber_buddy_find(js, jid, TRUE)))
			continue;

		if(subscription) {
			if(!strcmp(subscription, "to"))
				jb->subscription = JABBER_SUB_TO;
			else if(!strcmp(subscription, "from"))
				jb->subscription = JABBER_SUB_FROM;
			else if(!strcmp(subscription, "both"))
				jb->subscription = JABBER_SUB_BOTH;
			else if(!strcmp(subscription, "remove"))
				jb->subscription = JABBER_SUB_REMOVE;
		}

		if(ask && !strcmp(ask, "subscribe"))
			jb->subscription |= JABBER_SUB_PENDING;
		else
			jb->subscription &= ~JABBER_SUB_PENDING;

		if(jb->subscription == JABBER_SUB_REMOVE) {
			remove_gaim_buddies(js, jid);
		} else {
			GSList *groups = NULL;
			for(group = xmlnode_get_child(item, "group"); group; group = xmlnode_get_next_twin(group)) {
				char *group_name;

				if(!(group_name = xmlnode_get_data(group)))
					group_name = g_strdup("");
				groups = g_slist_append(groups, group_name);
			}
			add_gaim_buddies_in_groups(js, jid, name, groups);
		}
	}
}

static void jabber_roster_update(JabberStream *js, const char *name,
		GSList *grps)
{
	GaimBuddy *b;
	GaimGroup *g;
	GSList *groups = NULL, *l;
	JabberIq *iq;
	xmlnode *query, *item, *group;

	if(grps) {
		groups = grps;
	} else {
		GSList *buddies = gaim_find_buddies(js->gc->account, name);
		if(!buddies)
			return;
		while(buddies) {
			b = buddies->data;
			g = gaim_find_buddys_group(b);
			groups = g_slist_append(groups, g->name);
			buddies = g_slist_remove(buddies, b);
		}
	}

	if(!(b = gaim_find_buddy(js->gc->account, name)))
		return;

	iq = jabber_iq_new_query(js, JABBER_IQ_SET, "jabber:iq:roster");

	query = xmlnode_get_child(iq->node, "query");
	item = xmlnode_new_child(query, "item");

	xmlnode_set_attrib(item, "jid", name);

	if(b->alias)
		xmlnode_set_attrib(item, "name", b->alias);

	for(l = groups; l; l = l->next) {
		group = xmlnode_new_child(item, "group");
		xmlnode_insert_data(group, l->data, -1);
	}

	if(!grps)
		g_slist_free(groups);

	jabber_iq_send(iq);
}

void jabber_roster_add_buddy(GaimConnection *gc, GaimBuddy *buddy,
		GaimGroup *group)
{
	JabberStream *js = gc->proto_data;
	char *who;
	GSList *groups = NULL;
	JabberBuddy *jb;
	JabberBuddyResource *jbr;
	char *my_bare_jid;

	if(!js->roster_parsed)
		return;

	if(!(who = jabber_get_bare_jid(buddy->name)))
		return;

	jb = jabber_buddy_find(js, buddy->name, FALSE);

	if(!jb || !(jb->subscription & JABBER_SUB_TO)) {
		groups = g_slist_append(groups, group->name);
	}

	jabber_roster_update(js, who, groups);

	my_bare_jid = g_strdup_printf("%s@%s", js->user->node, js->user->domain);
	if(!strcmp(who, my_bare_jid)) {
		GaimPresence *gpresence;
		GaimStatus *status;

		gpresence = gaim_account_get_presence(js->gc->account);
		status = gaim_presence_get_active_status(gpresence);
		jabber_presence_fake_to_self(js, status);
	} else if(!jb || !(jb->subscription & JABBER_SUB_TO)) {
		jabber_presence_subscription_set(js, who, "subscribe");
	} else if((jbr =jabber_buddy_find_resource(jb, NULL))) {
		gaim_prpl_got_user_status(gc->account, who,
				jabber_buddy_state_get_status_id(jbr->state),
				"priority", jbr->priority, jbr->status ? "message" : NULL, jbr->status, NULL);
	}

	g_free(my_bare_jid);
	g_free(who);
}

void jabber_roster_alias_change(GaimConnection *gc, const char *name, const char *alias)
{
	GaimBuddy *b = gaim_find_buddy(gc->account, name);
	char *a;

	a = g_strdup(alias);
	gaim_blist_alias_buddy(b, a);
	g_free(a);

	jabber_roster_update(gc->proto_data, name, NULL);
}

void jabber_roster_group_change(GaimConnection *gc, const char *name,
		const char *old_group, const char *new_group)
{
	GSList *buddies, *groups = NULL;
	GaimBuddy *b;
	GaimGroup *g;

	if(!old_group || !new_group || !strcmp(old_group, new_group))
		return;

	buddies = gaim_find_buddies(gc->account, name);
	while(buddies) {
		b = buddies->data;
		g = gaim_find_buddys_group(b);
		if(!strcmp(g->name, old_group))
			groups = g_slist_append(groups, (char*)new_group); /* ick */
		else
			groups = g_slist_append(groups, g->name);
		buddies = g_slist_remove(buddies, b);
	}
	jabber_roster_update(gc->proto_data, name, groups);
	g_slist_free(groups);
}

void jabber_roster_group_rename(GaimConnection *gc, const char *old_name,
		GaimGroup *group, GList *moved_buddies)
{
	GList *l;
	for(l = moved_buddies; l; l = l->next) {
		GaimBuddy *buddy = l->data;
		jabber_roster_group_change(gc, buddy->name, old_name, group->name);
	}
}

void jabber_roster_remove_buddy(GaimConnection *gc, GaimBuddy *buddy,
		GaimGroup *group) {
	GSList *buddies = gaim_find_buddies(gc->account, buddy->name);
	GSList *groups = NULL;

	buddies = g_slist_remove(buddies, buddy);
	if(g_slist_length(buddies)) {
		GaimBuddy *tmpbuddy;
		GaimGroup *tmpgroup;

		while(buddies) {
			tmpbuddy = buddies->data;
			tmpgroup = gaim_find_buddys_group(tmpbuddy);
			groups = g_slist_append(groups, tmpgroup->name);
			buddies = g_slist_remove(buddies, tmpbuddy);
		}

		jabber_roster_update(gc->proto_data, buddy->name, groups);
	} else {
		JabberIq *iq = jabber_iq_new_query(gc->proto_data, JABBER_IQ_SET,
				"jabber:iq:roster");
		xmlnode *query = xmlnode_get_child(iq->node, "query");
		xmlnode *item = xmlnode_new_child(query, "item");

		xmlnode_set_attrib(item, "jid", buddy->name);
		xmlnode_set_attrib(item, "subscription", "remove");

		jabber_iq_send(iq);
	}

	if(buddies)
		g_slist_free(buddies);
	if(groups)
		g_slist_free(groups);
}

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