src/event.h

Sat, 05 Jul 2003 21:54:19 +0000

author
Christian Hammond <chipx86@chipx86.com>
date
Sat, 05 Jul 2003 21:54:19 +0000
changeset 6035
b245be9cbe3b
parent 6020
4562d8066263
child 6063
8fbafa2e1846
permissions
-rw-r--r--

[gaim-migrate @ 6485]
gaim_request_input() now takes a masked bool, which, if enabled, masks the
text on the entry field so that it cannot be seen. Good for password input
requests, and what do you know, that's why this is written!

/**
 * @file event.h Event API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_EVENT_H_
#define _GAIM_EVENT_H_

#include <glib.h>

/**
 * Event types
 */
typedef enum gaim_event
{
	event_signon = 0,
	event_signoff,
	event_away,
	event_back,
	event_im_recv,
	event_im_send,
	event_buddy_signon,
	event_buddy_signoff,
	event_buddy_away,
	event_buddy_back,
	event_buddy_idle,
	event_buddy_unidle,
	event_blist_update,
	event_chat_invited,
	event_chat_join,
	event_chat_leave,
	event_chat_buddy_join,
	event_chat_buddy_leave,
	event_chat_recv,
	event_chat_send,
	event_warned,
	event_error,
	event_quit,
	event_new_conversation,
	event_set_info,
	event_draw_menu,
	event_im_displayed_sent,
	event_im_displayed_rcvd,
	event_chat_send_invite,
	event_got_typing,
	event_del_conversation,
	event_connecting,
	event_conversation_switch,
	/* any others? it's easy to add... */

} GaimEvent;

typedef int (*GaimSignalBroadcastFunc)(GaimEvent event, void *data,
									   va_list args);


#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name  Signal API                                                     */
/**************************************************************************/
/**
 * Connects a signal handler to a gaim event.
 *
 * @param module The optional module handle.
 * @param event  The event to connect to.
 * @param func   The callback function.
 * @param data   The data to pass to the callback function.
 *
 * @see gaim_signal_disconnect()
 */
void gaim_signal_connect(void *module, GaimEvent event,
						 void *func, void *data);

/**
 * Disconnects a signal handler from a gaim event.
 *
 * @param module The optional module handle.
 * @param event  The event to disconnect from.
 * @param func   The registered function to disconnect.
 *
 * @see gaim_signal_connect()
 */
void gaim_signal_disconnect(void *module, GaimEvent event,
							void *func);

/**
 * Removes all callbacks associated with a handle.
 *
 * @param handle The handle.
 */
void gaim_signals_disconnect_by_handle(void *handle);

/**
 * Registers a function that re-broadcasts events.
 *
 * @param func The function.
 * @param data Data to be passed to the callback.
 */
void gaim_signals_register_broadcast_func(GaimSignalBroadcastFunc func,
										  void *data);

/**
 * Unregisters a function that re-broadcasts events.
 *
 * @param func The function.
 */
void gaim_signals_unregister_broadcast_func(GaimSignalBroadcastFunc func);

/**
 * Returns a list of all signal callbacks.
 *
 * @return A list of all signal callbacks.
 */
GList *gaim_signals_get_callbacks(void);

/**
 * Broadcasts an event to all registered signal handlers.
 *
 * @param event The event to broadcast
 *
 * @see gaim_signal_connect()
 * @see gaim_signal_disconnect()
 */
int gaim_event_broadcast(GaimEvent event, ...);

/**
 * Returns a human-readable representation of an event name.
 *
 * @param event The event.
 *
 * @return A human-readable string of the name.
 */
const char *gaim_event_get_name(GaimEvent event);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_EVENT_H_ */

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