Sun, 12 Feb 2006 22:14:38 +0000
[gaim-migrate @ 15620]
This is the way we clean the code, clean the code, clean the code
This is the way we clean the code, clean the code, clean the code
So early in the morning
#include "module.h" MODULE = Gaim::Proxy PACKAGE = Gaim::Proxy PREFIX = gaim_proxy_ PROTOTYPES: ENABLE Gaim::ProxyInfo gaim_global_proxy_get_info() void * gaim_proxy_get_handle() void gaim_proxy_info_destroy(info) Gaim::ProxyInfo info const char * gaim_proxy_info_get_host(info) Gaim::ProxyInfo info const char * gaim_proxy_info_get_password(info) Gaim::ProxyInfo info int gaim_proxy_info_get_port(info) Gaim::ProxyInfo info Gaim::ProxyType gaim_proxy_info_get_type(info) Gaim::ProxyInfo info const char * gaim_proxy_info_get_username(info) Gaim::ProxyInfo info Gaim::ProxyInfo gaim_proxy_info_new() void gaim_proxy_info_set_host(info, host) Gaim::ProxyInfo info const char *host void gaim_proxy_info_set_password(info, password) Gaim::ProxyInfo info const char *password void gaim_proxy_info_set_port(info, port) Gaim::ProxyInfo info int port void gaim_proxy_info_set_type(info, type) Gaim::ProxyInfo info Gaim::ProxyType type void gaim_proxy_info_set_username(info, username) Gaim::ProxyInfo info const char *username void gaim_proxy_init()