Sun, 12 Feb 2006 22:14:38 +0000
[gaim-migrate @ 15620]
This is the way we clean the code, clean the code, clean the code
This is the way we clean the code, clean the code, clean the code
So early in the morning
#include "module.h" #include "../perl-handlers.h" MODULE = Gaim::Signal PACKAGE = Gaim::Signal PREFIX = gaim_signal_ PROTOTYPES: ENABLE void gaim_signal_connect_priority(instance, signal, plugin, callback, priority, data = 0) void *instance const char *signal Gaim::Plugin plugin SV *callback int priority SV *data CODE: gaim_perl_signal_connect(plugin, instance, signal, callback, data, priority); void gaim_signal_connect(instance, signal, plugin, callback, data = 0) void *instance const char *signal Gaim::Plugin plugin SV *callback SV *data CODE: gaim_perl_signal_connect(plugin, instance, signal, callback, data, GAIM_SIGNAL_PRIORITY_DEFAULT); void gaim_signal_disconnect(instance, signal, plugin) void *instance const char *signal Gaim::Plugin plugin CODE: gaim_perl_signal_disconnect(plugin, instance, signal);