Sat, 18 Sep 2004 23:17:38 +0000
[gaim-migrate @ 10999]
" Post all three of these to the sf patch tracker as
three separate patches and assign the buddy list
changes and oscar changes to me, and the
gaim_status_is_online() changes to Luke. And in the
one assigned to Luke, ask him if he could pretty please
with sugar on top check through it quickly and
commit it if it looks sensible?
--KingAnt
This adds gaim_status_is_online so that we can check
statuses as well as presences for online status. It
also changes gaim_presence_is_online to use the new
function." --Dave West
committer: Luke Schierer <lschiere@pidgin.im>
/* * Themes for Gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "gtkgaim.h" #include "conversation.h" #include "debug.h" #include "prpl.h" #include "util.h" #include "gtkconv.h" #include "gtkdialogs.h" #include "gtkimhtml.h" struct smiley_list { char *sml; GSList *smileys; struct smiley_list *next; }; GSList *smiley_themes = NULL; struct smiley_theme *current_smiley_theme; void smiley_themeize(GtkWidget *imhtml) { struct smiley_list *list; if (!current_smiley_theme) return; gtk_imhtml_remove_smileys(GTK_IMHTML(imhtml)); list = current_smiley_theme->list; while (list) { char *sml = !strcmp(list->sml, "default") ? NULL : list->sml; GSList *icons = list->smileys; while (icons) { gtk_imhtml_associate_smiley(GTK_IMHTML(imhtml), sml, icons->data); icons = icons->next; } list = list->next; } } void load_smiley_theme(const char *file, gboolean load) { FILE *f = fopen(file, "r"); char buf[256]; char *i; struct smiley_theme *theme=NULL; struct smiley_list *list = NULL; GSList *lst = smiley_themes; char *dirname; if (!f) return; while (lst) { struct smiley_theme *thm = lst->data; if (!strcmp(thm->path, file)) { theme = thm; break; } lst = lst->next; } if (!theme) { theme = g_new0(struct smiley_theme, 1); theme->path = g_strdup(file); smiley_themes = g_slist_append(smiley_themes, theme); } dirname = g_path_get_dirname(file); if (load) { if (current_smiley_theme) { GSList *already_freed = NULL; struct smiley_list *wer = current_smiley_theme->list, *wer2; while (wer) { while (wer->smileys) { GtkIMHtmlSmiley *uio = wer->smileys->data; if (uio->icon) g_object_unref(uio->icon); if (!g_slist_find(already_freed, uio->file)) { g_free(uio->file); already_freed = g_slist_append(already_freed, uio->file); } g_free(uio->smile); g_free(uio); wer->smileys=g_slist_remove(wer->smileys, uio); } wer2 = wer->next; g_free(wer->sml); g_free(wer); wer = wer2; } current_smiley_theme->list = NULL; g_slist_free(already_freed); } current_smiley_theme = theme; } while (!feof(f)) { if (!fgets(buf, sizeof(buf), f)) { break; } if (buf[0] == '#' || buf[0] == '\0') continue; i = buf; while (isspace(*i)) i++; if (*i == '[' && strchr(i, ']') && load) { struct smiley_list *child = g_new0(struct smiley_list, 1); child->sml = g_strndup(i+1, strchr(i, ']') - i - 1); if (theme->list) list->next = child; else theme->list = child; list = child; } else if (!g_ascii_strncasecmp(i, "Name=", strlen("Name="))) { if(theme->name) g_free(theme->name); theme->name = g_strdup(i+ strlen("Name=")); theme->name[strlen(theme->name)-1] = 0; } else if (!g_ascii_strncasecmp(i, "Description=", strlen("Description="))) { if(theme->desc) g_free(theme->desc); theme->desc = g_strdup(i + strlen("Description=")); theme->desc[strlen(theme->desc)-1] = 0; } else if (!g_ascii_strncasecmp(i, "Icon=", strlen("Icon="))) { if(theme->icon) g_free(theme->icon); theme->icon = g_build_filename(dirname, i + strlen("Icon="), NULL); theme->icon[strlen(theme->icon)-1] = 0; } else if (!g_ascii_strncasecmp(i, "Author=", strlen("Author="))) { if(theme->author) g_free(theme->author); theme->author = g_strdup(i + strlen("Author=")); theme->author[strlen(theme->author)-1] = 0; } else if (load && list) { gboolean hidden = FALSE; char *sfile = NULL; if (*i == '!' && *(i + 1) == ' ') { hidden = TRUE; i = i + 2; } while (*i) { char l[64]; int li = 0; while (!isspace(*i)) l[li++] = *(i++); if (!sfile) { l[li] = 0; sfile = g_build_filename(dirname, l, NULL); } else { GtkIMHtmlSmiley *smiley = g_new0(GtkIMHtmlSmiley, 1); l[li] = 0; smiley->file = sfile; smiley->smile = g_strdup(l); smiley->hidden = hidden; list->smileys = g_slist_append(list->smileys, smiley); } while (isspace(*i)) i++; } } } if (load) { GList *cnv; for (cnv = gaim_get_conversations(); cnv != NULL; cnv = cnv->next) { GaimConversation *conv = cnv->data; if (GAIM_IS_GTK_CONVERSATION(conv)) { smiley_themeize(GAIM_GTK_CONVERSATION(conv)->imhtml); smiley_themeize(GAIM_GTK_CONVERSATION(conv)->entry); } } } g_free(dirname); fclose(f); } void smiley_theme_probe() { GDir *dir; const gchar *file; gchar *path; int l; char* probedirs[3]; probedirs[0] = g_build_filename(DATADIR, "pixmaps", "gaim", "smileys", NULL); probedirs[1] = g_build_filename(gaim_user_dir(), "smileys", NULL); probedirs[2] = 0; for (l=0; probedirs[l]; l++) { dir = g_dir_open(probedirs[l], 0, NULL); if (dir) { while ((file = g_dir_read_name(dir))) { path = g_build_filename(probedirs[l], file, "theme", NULL); /* Here we check to see that the theme has proper syntax. * We set the second argument to FALSE so that it doesn't load * the theme yet. */ load_smiley_theme(path, FALSE); g_free(path); } g_dir_close(dir); } else if (l == 1) { mkdir(probedirs[l], S_IRUSR | S_IWUSR | S_IXUSR); } g_free(probedirs[l]); } } GSList *get_proto_smileys(const char *id) { GaimPlugin *proto; struct smiley_list *list, *def; if ((current_smiley_theme == NULL) || (current_smiley_theme->list == NULL)) return NULL; def = list = current_smiley_theme->list; if (id == NULL) return def->smileys; proto = gaim_find_prpl(id); while (list) { if (!strcmp(list->sml, "default")) def = list; else if (proto && !strcmp(proto->info->name, list->sml)) break; list = list->next; } return list ? list->smileys : def->smileys; }