Mon, 16 Apr 2007 00:43:53 +0000
Commit a proper copy of this binary file. The old one was corrupted,
probably due to missing SVN attributes.
This was retrieved from the following URL, though we may have it in CVS:
http://dev.openwengo.com/trac/openwengo/trac.cgi/browser/vendors/gaim/trunk/doc/oscar/On_Sending_Files_via_OSCAR.odt?rev=4273
#include "module.h" #include "../perl-handlers.h" #include "const-c.inc" /* Prototypes for the BOOT section below. */ GAIM_PERL_BOOT_PROTO(Account); GAIM_PERL_BOOT_PROTO(Account__Option); GAIM_PERL_BOOT_PROTO(Buddy__Icon); GAIM_PERL_BOOT_PROTO(BuddyList); GAIM_PERL_BOOT_PROTO(Cipher); GAIM_PERL_BOOT_PROTO(Cmd); GAIM_PERL_BOOT_PROTO(Connection); GAIM_PERL_BOOT_PROTO(Conversation); GAIM_PERL_BOOT_PROTO(Xfer); GAIM_PERL_BOOT_PROTO(ImgStore); GAIM_PERL_BOOT_PROTO(Log); GAIM_PERL_BOOT_PROTO(Network); GAIM_PERL_BOOT_PROTO(Notify); GAIM_PERL_BOOT_PROTO(Plugin); GAIM_PERL_BOOT_PROTO(PluginPref); GAIM_PERL_BOOT_PROTO(Pounce); GAIM_PERL_BOOT_PROTO(Prefs); GAIM_PERL_BOOT_PROTO(Privacy); GAIM_PERL_BOOT_PROTO(Proxy); GAIM_PERL_BOOT_PROTO(Prpl); GAIM_PERL_BOOT_PROTO(Request); GAIM_PERL_BOOT_PROTO(Roomlist); GAIM_PERL_BOOT_PROTO(SSL); GAIM_PERL_BOOT_PROTO(SavedStatus); GAIM_PERL_BOOT_PROTO(Sound); GAIM_PERL_BOOT_PROTO(Status); GAIM_PERL_BOOT_PROTO(Stringref); GAIM_PERL_BOOT_PROTO(Util); GAIM_PERL_BOOT_PROTO(XMLNode); MODULE = Gaim PACKAGE = Gaim PREFIX = gaim_ PROTOTYPES: ENABLE INCLUDE: const-xs.inc BOOT: GAIM_PERL_BOOT(Account); GAIM_PERL_BOOT(Account__Option); GAIM_PERL_BOOT(Buddy__Icon); GAIM_PERL_BOOT(BuddyList); GAIM_PERL_BOOT(Cipher); GAIM_PERL_BOOT(Cmd); GAIM_PERL_BOOT(Connection); GAIM_PERL_BOOT(Conversation); GAIM_PERL_BOOT(Xfer); GAIM_PERL_BOOT(ImgStore); GAIM_PERL_BOOT(Log); GAIM_PERL_BOOT(Network); GAIM_PERL_BOOT(Notify); GAIM_PERL_BOOT(Plugin); GAIM_PERL_BOOT(PluginPref); GAIM_PERL_BOOT(Pounce); GAIM_PERL_BOOT(Prefs); GAIM_PERL_BOOT(Privacy); GAIM_PERL_BOOT(Proxy); GAIM_PERL_BOOT(Prpl); GAIM_PERL_BOOT(Request); GAIM_PERL_BOOT(Roomlist); GAIM_PERL_BOOT(SSL); GAIM_PERL_BOOT(SavedStatus); GAIM_PERL_BOOT(Sound); GAIM_PERL_BOOT(Status); GAIM_PERL_BOOT(Stringref); GAIM_PERL_BOOT(Util); GAIM_PERL_BOOT(XMLNode); void timeout_add(plugin, seconds, callback, data = 0) Gaim::Plugin plugin int seconds SV *callback SV *data CODE: gaim_perl_timeout_add(plugin, seconds, callback, data); void signal_connect(instance, signal, plugin, callback, data = 0) void *instance const char *signal Gaim::Plugin plugin SV *callback SV *data CODE: gaim_perl_signal_connect(plugin, instance, signal, callback, data); void signal_disconnect(instance, signal, plugin) void *instance const char *signal Gaim::Plugin plugin CODE: gaim_perl_signal_disconnect(plugin, instance, signal); void gaim_debug(level, category, string) Gaim::DebugLevel level const char *category const char *string void debug_misc(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_MISC, category, string); void debug_info(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_INFO, category, string); void debug_warning(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_WARNING, category, string); void debug_error(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_ERROR, category, string); void debug_fatal(category, string) const char *category const char *string CODE: gaim_debug(GAIM_DEBUG_FATAL, category, string); void deinit() CODE: gaim_perl_timeout_clear();